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*Pathfinder & Starfinder
ECL of Planetouched races too High?
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<blockquote data-quote="satori01" data-source="post: 885557" data-attributes="member: 7859"><p>Lol, man I was not really taking your suggestion seriously, and frankly still cant, no offense meant.</p><p></p><p>Charisma to my mind in 3e refers to strength of personality and the power of a person's animus. The higher the number the more powerful the personality, the lower the number the weaker the personality with 0 charisma meaning a vegatable, an inanimate object. </p><p></p><p>Angry people can be portrayed with high cha scores, everyone knows someone who is able to say things and get away with them. Han Solo is a disagreable rogue that still has a way with people. He sucks at inital impressions but he wins people over with time. I think Kreynolds you might be thinking of charisma as behavior not as strength of spirit. </p><p></p><p>Turning a negative into a positive benift is going against a central logical tenet of 3e which is the idea of positive good, negative bad for all its various systems,(spellcasting, attributes, skill bonuses etc) as opposed to older D&D systems.</p><p></p><p>Class abilities are not really germaine to the conversation, they work within the confines of the rules. Your proposal for one race to use a negative modifer to their cha based spell casting abilites and the equailvent positive modifier has more akin with undead and the lack of a con score.</p><p></p><p>It seems counter intuitive to me to have a single race become more powerful and better spell casters the closer they get to being a vegatable, and that is what ultimately is at stake by having negative modifers in cha equate toa positive. The 3 cha fire gensai sorc is more powerful than the 10 gensai sorc. How would the 3 cha fire gensai sorc buff err I mean curse himself? What if he or she finds a standard magic item that adds pluses not minuses? Would you allow that character to go into negative charisma?</p><p>That is what I meant by it being lacking elegance, your solution raises more problems than other solutions that could be tried.</p><p></p><p>Is it unworkable? Hey it's your game, I wouldnt do it like that, but you like it so go for it, If I am ever in Texas and had the pleasure to play in your game, well your court your rules.</p><p></p><p>Again though I do think there is a difference from behavior and stat modifiers and high charisma. If you go and moon the queen, I dont care how cute your ass is, or how high your charisma modifier is, your behavior is going to be taken poorly. A higher charisma character will have greater success than a lower charisma character in getting others to listen to and accept his reasons.</p></blockquote><p></p>
[QUOTE="satori01, post: 885557, member: 7859"] Lol, man I was not really taking your suggestion seriously, and frankly still cant, no offense meant. Charisma to my mind in 3e refers to strength of personality and the power of a person's animus. The higher the number the more powerful the personality, the lower the number the weaker the personality with 0 charisma meaning a vegatable, an inanimate object. Angry people can be portrayed with high cha scores, everyone knows someone who is able to say things and get away with them. Han Solo is a disagreable rogue that still has a way with people. He sucks at inital impressions but he wins people over with time. I think Kreynolds you might be thinking of charisma as behavior not as strength of spirit. Turning a negative into a positive benift is going against a central logical tenet of 3e which is the idea of positive good, negative bad for all its various systems,(spellcasting, attributes, skill bonuses etc) as opposed to older D&D systems. Class abilities are not really germaine to the conversation, they work within the confines of the rules. Your proposal for one race to use a negative modifer to their cha based spell casting abilites and the equailvent positive modifier has more akin with undead and the lack of a con score. It seems counter intuitive to me to have a single race become more powerful and better spell casters the closer they get to being a vegatable, and that is what ultimately is at stake by having negative modifers in cha equate toa positive. The 3 cha fire gensai sorc is more powerful than the 10 gensai sorc. How would the 3 cha fire gensai sorc buff err I mean curse himself? What if he or she finds a standard magic item that adds pluses not minuses? Would you allow that character to go into negative charisma? That is what I meant by it being lacking elegance, your solution raises more problems than other solutions that could be tried. Is it unworkable? Hey it's your game, I wouldnt do it like that, but you like it so go for it, If I am ever in Texas and had the pleasure to play in your game, well your court your rules. Again though I do think there is a difference from behavior and stat modifiers and high charisma. If you go and moon the queen, I dont care how cute your ass is, or how high your charisma modifier is, your behavior is going to be taken poorly. A higher charisma character will have greater success than a lower charisma character in getting others to listen to and accept his reasons. [/QUOTE]
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ECL of Planetouched races too High?
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