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ECL of this Race?
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<blockquote data-quote="Kyramus" data-source="post: 503547" data-attributes="member: 7072"><p>here are the changes I would make and keep this guy ECL 0</p><p></p><p>Ky'Atrah</p><p>The Ky'Atrah are the greater Pantherian race upon the world, they often stand over six feet in height and weigh around 200 lbs. Their bodies are covered with fur of varying patterns and colours.</p><p></p><p>Stat Mod: +2 Str, -2 Int</p><p>Favored Class: Ranger</p><p>Natural Attacks: 2 Claws (1d4/1d4)</p><p>Special Abilities: Pounce (as stated in the MM but only w/natural weapons), Improved Grab (both claws must hit), Rake (when pouncing or having struck with the improved grab/grapple the Ky'Atrah may make a rake attack with their hind legs for 1d6 damage at their normal claw attack bonus), Low-Light Vision</p><p>bonus feat: alertness</p><p> </p><p>If we are basing this on a Panther. Panthers are known for tracking their prey, not berserking/raging. Only the females do that and only when protecting young.</p><p></p><p>the +2 Strength and -2 Int was about even. It was either giving the Pantheran better strength or better dex. Wisdom is needed for wilderness lore, so that is why it was removed.</p><p></p><p>Changing the hind attack to one roll and making it 1d6 instead of 2d4 lessens it's power, but still usefull, considering strength bonus is added it is still a formidable weapon at low levels.</p><p></p><p>Alertness is because of how the panthers are. Ever tried to sneak up on a cat? it almost always knows you are coming.</p></blockquote><p></p>
[QUOTE="Kyramus, post: 503547, member: 7072"] here are the changes I would make and keep this guy ECL 0 Ky'Atrah The Ky'Atrah are the greater Pantherian race upon the world, they often stand over six feet in height and weigh around 200 lbs. Their bodies are covered with fur of varying patterns and colours. Stat Mod: +2 Str, -2 Int Favored Class: Ranger Natural Attacks: 2 Claws (1d4/1d4) Special Abilities: Pounce (as stated in the MM but only w/natural weapons), Improved Grab (both claws must hit), Rake (when pouncing or having struck with the improved grab/grapple the Ky'Atrah may make a rake attack with their hind legs for 1d6 damage at their normal claw attack bonus), Low-Light Vision bonus feat: alertness If we are basing this on a Panther. Panthers are known for tracking their prey, not berserking/raging. Only the females do that and only when protecting young. the +2 Strength and -2 Int was about even. It was either giving the Pantheran better strength or better dex. Wisdom is needed for wilderness lore, so that is why it was removed. Changing the hind attack to one roll and making it 1d6 instead of 2d4 lessens it's power, but still usefull, considering strength bonus is added it is still a formidable weapon at low levels. Alertness is because of how the panthers are. Ever tried to sneak up on a cat? it almost always knows you are coming. [/QUOTE]
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