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ECL Races, EVER worth it?
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<blockquote data-quote="Zappo" data-source="post: 2420161" data-attributes="member: 633"><p>Playing by core rules, they are hardly ever worth it. Any spellcaster is hosed big time by them. Some of the races can be good for fighter types, when they have enough STR and CON bonuses to offset the BAB and HD hit, but that's about it.</p><p></p><p>If you use Savage Species rules, things change a bit (spellcasters are still screwed though). With racial levels, you can decide exactly how many HD and LA you're going to take. Most race classes have a bunch of "sweet spots" where for maybe an effective LA+1 or +2 you get huge stat bonuses and good special abilities. Since you don't have to take the full race, you can stop there and start taking fighter or barbarian instead. Natural armor is a big problem there; eg. outsiders tend to get a whole bunch of natural armor and no real reason not to wear metal armor on top of it. You can get to very high ACs easily that way.</p></blockquote><p></p>
[QUOTE="Zappo, post: 2420161, member: 633"] Playing by core rules, they are hardly ever worth it. Any spellcaster is hosed big time by them. Some of the races can be good for fighter types, when they have enough STR and CON bonuses to offset the BAB and HD hit, but that's about it. If you use Savage Species rules, things change a bit (spellcasters are still screwed though). With racial levels, you can decide exactly how many HD and LA you're going to take. Most race classes have a bunch of "sweet spots" where for maybe an effective LA+1 or +2 you get huge stat bonuses and good special abilities. Since you don't have to take the full race, you can stop there and start taking fighter or barbarian instead. Natural armor is a big problem there; eg. outsiders tend to get a whole bunch of natural armor and no real reason not to wear metal armor on top of it. You can get to very high ACs easily that way. [/QUOTE]
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ECL Races, EVER worth it?
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