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ECL Races, EVER worth it?
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<blockquote data-quote="seankreynolds" data-source="post: 2435449" data-attributes="member: 3029"><p>Your deficit system still doesn't work where it's important (at low levels) because the XP table isn't linear and your deficit value is.</p><p></p><p>Using the same "robot DM with 100 XP increment" example I linked to in my other post....</p><p></p><p>With a 1000 XP deficit for an LA+1 race, you can't play a 1st-level aasimar until the human characters are at least 2nd level. Yes, the aasimar is one level behind when the human has 1000 XP, and all the way up until the human has 2000 XP. But from human 2000 XP to human 2999 XP, the aasimar has 1000 XP to 1999 XP, which means they're both 2nd level at the same time (50% of the time that the human is 2nd level, the aasimar is also 2nd level). Again, as with the XP penalty system, the "penalized" character is the same level as the human character <strong>half the time or more</strong> at low levels.</p><p></p><p>The human is 3rd level from 3000 XP to 6000 XP, during which time the aasimar is 2000 XP to 5000 XP; within that range, the aasimar is 3rd level from 3000 XP to 5000 XP. So, out of the 3000 XP range that is the human at 3rd level, the aasimar is also 3rd level for 2000 XP of that time (66%).</p><p></p><p>The human is 4th level from 6000 to 10000; at the same time the aasimar is 5000 to 9000; within that range, the aasimar is 4th level from 6000 to 9000 XP. So the aasimar is the same level for 3000 of the 4000 XP in that range (75%).</p><p></p><p>So yes, you're right, at you gain levels the disparity between races decreases (for the human at 19th level, the aasimar is the same level 94% of the time). However, your deficit system <strong>still fails</strong> to do what it's supposed to: <em>penalize LA-adjusted races at the lowest levels where it should make the most difference.</em> Any system that puts a low-level aasimar and a human in the same party and says that 50% of the time or more the aasimar gets to be the same level as the human <strong>is a failure</strong> because there's no incentive to play a human character (repeating from my earlier post: if the aasimar is balanced at one level behind, then he's better at the same level, so if 50% of the time he's as powerful as the human and 50% of the time he's better, overall he's better because he averages out better than the human).</p></blockquote><p></p>
[QUOTE="seankreynolds, post: 2435449, member: 3029"] Your deficit system still doesn't work where it's important (at low levels) because the XP table isn't linear and your deficit value is. Using the same "robot DM with 100 XP increment" example I linked to in my other post.... With a 1000 XP deficit for an LA+1 race, you can't play a 1st-level aasimar until the human characters are at least 2nd level. Yes, the aasimar is one level behind when the human has 1000 XP, and all the way up until the human has 2000 XP. But from human 2000 XP to human 2999 XP, the aasimar has 1000 XP to 1999 XP, which means they're both 2nd level at the same time (50% of the time that the human is 2nd level, the aasimar is also 2nd level). Again, as with the XP penalty system, the "penalized" character is the same level as the human character [b]half the time or more[/b] at low levels. The human is 3rd level from 3000 XP to 6000 XP, during which time the aasimar is 2000 XP to 5000 XP; within that range, the aasimar is 3rd level from 3000 XP to 5000 XP. So, out of the 3000 XP range that is the human at 3rd level, the aasimar is also 3rd level for 2000 XP of that time (66%). The human is 4th level from 6000 to 10000; at the same time the aasimar is 5000 to 9000; within that range, the aasimar is 4th level from 6000 to 9000 XP. So the aasimar is the same level for 3000 of the 4000 XP in that range (75%). So yes, you're right, at you gain levels the disparity between races decreases (for the human at 19th level, the aasimar is the same level 94% of the time). However, your deficit system [b]still fails[/b] to do what it's supposed to: [i]penalize LA-adjusted races at the lowest levels where it should make the most difference.[/i] Any system that puts a low-level aasimar and a human in the same party and says that 50% of the time or more the aasimar gets to be the same level as the human [b]is a failure[/b] because there's no incentive to play a human character (repeating from my earlier post: if the aasimar is balanced at one level behind, then he's better at the same level, so if 50% of the time he's as powerful as the human and 50% of the time he's better, overall he's better because he averages out better than the human). [/QUOTE]
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