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ECL Races, EVER worth it?
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<blockquote data-quote="AFGNCAAP" data-source="post: 2435503" data-attributes="member: 871"><p>Well, to add to the perspective:</p><p></p><p>I'm currently playing in an Eberron campaign. Since the first character death, a race with an LA was used for the replacement character. These races were either build that way or the result of a template (the most recent versions included a 4-armed warforged & a half-elemental from Dragon).</p><p></p><p>IMHO, the LA isn't worth the level, esp. when it comes to spellcasters (that's when it realy hurts). The character's lacking a bit of that extra "oomph" that the other, LA 0 characters have, whether it's a higher save, Hit Dice, BAB, spells, etc. The extra cool ability isn't that rewarding in comparison, and you'll miss that extra Hit Die (or Dice), esp. against opponents capable of dishing out decent damage (for example, the strongest character in the group had the lowest HP, because her race had a high Str bonus, but also a high LA--she could be taken down easily in combat. Switching over to sorcerer was just as bad, because her spellcasting ability was so limited. Any special abilities were okay, but not great, esp. in a situation where they weren't as helpful--an extra class level seemed to be more versatile overall, esp. if it was an extra spellcasting level).</p><p></p><p>Due to this experience, I won't ban races with a LA > 0 IMC, but I will limit then # of them present in a game--they're definitely a character to be played for the concept rather than for the power (which, ironically, seems to be the inverse of the reason why some players choose these races in the first place).</p></blockquote><p></p>
[QUOTE="AFGNCAAP, post: 2435503, member: 871"] Well, to add to the perspective: I'm currently playing in an Eberron campaign. Since the first character death, a race with an LA was used for the replacement character. These races were either build that way or the result of a template (the most recent versions included a 4-armed warforged & a half-elemental from Dragon). IMHO, the LA isn't worth the level, esp. when it comes to spellcasters (that's when it realy hurts). The character's lacking a bit of that extra "oomph" that the other, LA 0 characters have, whether it's a higher save, Hit Dice, BAB, spells, etc. The extra cool ability isn't that rewarding in comparison, and you'll miss that extra Hit Die (or Dice), esp. against opponents capable of dishing out decent damage (for example, the strongest character in the group had the lowest HP, because her race had a high Str bonus, but also a high LA--she could be taken down easily in combat. Switching over to sorcerer was just as bad, because her spellcasting ability was so limited. Any special abilities were okay, but not great, esp. in a situation where they weren't as helpful--an extra class level seemed to be more versatile overall, esp. if it was an extra spellcasting level). Due to this experience, I won't ban races with a LA > 0 IMC, but I will limit then # of them present in a game--they're definitely a character to be played for the concept rather than for the power (which, ironically, seems to be the inverse of the reason why some players choose these races in the first place). [/QUOTE]
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