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ECL Races, EVER worth it?
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<blockquote data-quote="Felon" data-source="post: 2436066" data-attributes="member: 8158"><p>The bottom line is, the designers are way too heavy-handed in assigning LA's. They really have their heads up the tuchuses (tuchi?) here.</p><p></p><p>One major design flaw is, the value of an ability score bonus is only weighed against any ability score penalties a race may have, not against the rest of the race's features. They think if a race's ability scores don't "zero-out', then that race <strong>must</strong> have an LA of +1 or better. A hobgoblin receives little else besides his Dex +2 and Con +2. Even if it were a +0 race, it's pretty questionable that it would be a better choice than a human for just about any class. As a +1 race, it's just not worthwhile. A human effectively has a +2 Intelligence thanks to its extra skill points, so why isn't it giving up a level? </p><p></p><p>They really fail to consider that the value of Con and Int bonuses are severely diminished once you factor in LA's. A tiefling pursuing the rogue class gives up 8 skill points to get a +2 Intelligence. It'll be 6th level before it even reaches a break-even point. A similar situation goes for Con and hit points, although since hit points are rolled, there's no telling what you're missing out on. </p><p></p><p>One other really odd thing about level adjustments: anyone else notice that a template typically provides much better benefits than a race for its LA, even though that template is actually stacked on top of a race? Think of what a half-dragon gets for its +3 LA, or a half-vampire (from Libris Mortis) for its +2 LA, and compare that to, say, a drow. Then consider that the template can be dropped right on top of a human, who will still get his bonus skill points and feat.</p></blockquote><p></p>
[QUOTE="Felon, post: 2436066, member: 8158"] The bottom line is, the designers are way too heavy-handed in assigning LA's. They really have their heads up the tuchuses (tuchi?) here. One major design flaw is, the value of an ability score bonus is only weighed against any ability score penalties a race may have, not against the rest of the race's features. They think if a race's ability scores don't "zero-out', then that race [B]must[/B] have an LA of +1 or better. A hobgoblin receives little else besides his Dex +2 and Con +2. Even if it were a +0 race, it's pretty questionable that it would be a better choice than a human for just about any class. As a +1 race, it's just not worthwhile. A human effectively has a +2 Intelligence thanks to its extra skill points, so why isn't it giving up a level? They really fail to consider that the value of Con and Int bonuses are severely diminished once you factor in LA's. A tiefling pursuing the rogue class gives up 8 skill points to get a +2 Intelligence. It'll be 6th level before it even reaches a break-even point. A similar situation goes for Con and hit points, although since hit points are rolled, there's no telling what you're missing out on. One other really odd thing about level adjustments: anyone else notice that a template typically provides much better benefits than a race for its LA, even though that template is actually stacked on top of a race? Think of what a half-dragon gets for its +3 LA, or a half-vampire (from Libris Mortis) for its +2 LA, and compare that to, say, a drow. Then consider that the template can be dropped right on top of a human, who will still get his bonus skill points and feat. [/QUOTE]
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