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ECL Races, EVER worth it?
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<blockquote data-quote="seankreynolds" data-source="post: 2436963" data-attributes="member: 3029"><p>Felon, you'll note in the text you're quoting that we're talking about a <strong>2nd-level</strong> human paladin and a <strong>2nd-level</strong> (ECL) aasimar paladin. When they're both Pal2 (as they are 50% of the time in the 100 XP-deficit system), they have the <strong>same</strong> hp, BAB, skill points (barring the 5 extra points the human gets for being human), save bonuses, and class abilities.</p><p></p><p></p><p></p><p>The consensus in the d20 community (from what I have heard, at least) is that the aasimar is better than a human, just not LA+1 better. The aasimar gets darkvision, +2 Wis (which affects paladin spellcasting), +2 Cha (which affects paladin abilities), +2 to Spot and Listen checks (cross-class skills for paladins, so it's like he gets 4 automatic skill points to put in those two skills), a 3rd-level SLA that automatically counters the <em>darkness</em> spell, acid/cold/electricity resistance 5, and he's an outsider so he's immune to <em>charm person</em>, <em>hold person</em>, <em>sleep</em>, and other humanoid-targeting effects. Compared to a human (+1 feat, +1 skill point per level) an aasimar is more than just "nice." The aasimar has no drawbacks for any particular class (it doesn't have any ability score penalties that would penalize key class abilities) and has some really handy abilities. So the aasimar is a more powerful race than the human, particularly at lower levels, and any system designed to make it fair for the aasimar and the human to adventure together has failed to do so if the aasimar ends up the same character level as the human half the time.</p></blockquote><p></p>
[QUOTE="seankreynolds, post: 2436963, member: 3029"] Felon, you'll note in the text you're quoting that we're talking about a [b]2nd-level[/b] human paladin and a [b]2nd-level[/b] (ECL) aasimar paladin. When they're both Pal2 (as they are 50% of the time in the 100 XP-deficit system), they have the [b]same[/b] hp, BAB, skill points (barring the 5 extra points the human gets for being human), save bonuses, and class abilities. The consensus in the d20 community (from what I have heard, at least) is that the aasimar is better than a human, just not LA+1 better. The aasimar gets darkvision, +2 Wis (which affects paladin spellcasting), +2 Cha (which affects paladin abilities), +2 to Spot and Listen checks (cross-class skills for paladins, so it's like he gets 4 automatic skill points to put in those two skills), a 3rd-level SLA that automatically counters the [i]darkness[/i] spell, acid/cold/electricity resistance 5, and he's an outsider so he's immune to [i]charm person[/i], [i]hold person[/i], [i]sleep[/i], and other humanoid-targeting effects. Compared to a human (+1 feat, +1 skill point per level) an aasimar is more than just "nice." The aasimar has no drawbacks for any particular class (it doesn't have any ability score penalties that would penalize key class abilities) and has some really handy abilities. So the aasimar is a more powerful race than the human, particularly at lower levels, and any system designed to make it fair for the aasimar and the human to adventure together has failed to do so if the aasimar ends up the same character level as the human half the time. [/QUOTE]
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