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ECL Races, EVER worth it?
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<blockquote data-quote="Upper_Krust" data-source="post: 2455660" data-attributes="member: 326"><p>Hey Sean! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> </p><p></p><p>Not if the monsters (NPCs) were designed using those parameters in the first place.</p><p></p><p> </p><p></p><p>I agree.</p><p></p><p>...although I don't see how <strong>burn</strong> applies in this case given that its an <strong>Ex</strong>traordinary ability.</p><p></p><p></p><p></p><p>I don't think I was suggesting that at all. The fix was for spell-like abilities.</p><p></p><p>I can't imagine you would say the burn ability is going to be unbalanced in the hands of PCs anyway.</p><p></p><p></p><p></p><p>Perhaps you have picked up wrong on what I was trying to say? The innate spell tweak would firstly only apply to spell-like abilities. Secondly I would even suggest it as a design parameter for all monsters as a whole, not simply PC Monsters.</p><p></p><p>But obviously I am not calling for people to rewrite their monster manuals just to incorporate it wholesale, so their may be some minor discrepancies between PCs and NPCs. But we both know either way that the changes won't make a noticeable difference to the challenge rating of the monsters (NPCs); who will rarely get to exhaust even limited applications of their abilities in a given encounter.</p><p></p><p></p><p></p><p>Lets just hope its not a Braxat casting dispel magic, or someone with mind blank. Still seems like a dangerous game to play to me...but I suppose the danger is part of the excitement. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 2455660, member: 326"] Hey Sean! :) Not if the monsters (NPCs) were designed using those parameters in the first place. I agree. ...although I don't see how [B]burn[/B] applies in this case given that its an [B]Ex[/B]traordinary ability. I don't think I was suggesting that at all. The fix was for spell-like abilities. I can't imagine you would say the burn ability is going to be unbalanced in the hands of PCs anyway. Perhaps you have picked up wrong on what I was trying to say? The innate spell tweak would firstly only apply to spell-like abilities. Secondly I would even suggest it as a design parameter for all monsters as a whole, not simply PC Monsters. But obviously I am not calling for people to rewrite their monster manuals just to incorporate it wholesale, so their may be some minor discrepancies between PCs and NPCs. But we both know either way that the changes won't make a noticeable difference to the challenge rating of the monsters (NPCs); who will rarely get to exhaust even limited applications of their abilities in a given encounter. Lets just hope its not a Braxat casting dispel magic, or someone with mind blank. Still seems like a dangerous game to play to me...but I suppose the danger is part of the excitement. :cool: [/QUOTE]
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