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ECL Races, EVER worth it?
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<blockquote data-quote="Upper_Krust" data-source="post: 2460997" data-attributes="member: 326"><p>Hey sean! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>apologies for the slow reply.</p><p></p><p></p><p></p><p>Just a bit of light-hearted banter, I wasn't trying to draw you on the matter. </p><p></p><p></p><p></p><p>Seems to me only if the monster is clearly badly balanced in the first place.</p><p></p><p> </p><p></p><p>Not one that unbalances things though.</p><p></p><p></p><p></p><p>I think there would be limits as to how much poison you could milk from a creature per day. Also poisons used on weapons degrade fairly quickly. Those who are not assassins can accidentally poison themselves when applying the poison. There is also the moral implication of poison to consider. The market for poison is probably not going to represent a bottomless pit either and its going to become saturated faster than the character will become rich from the endeavour. The retailer will pay you less than the market price. Others might feel the character was muscling in on their business (drow for instance - nice adventure hook though). Poison doesn't work on all monsters anyway (especially the higher in power the party advance). Most venoms probably have a unique scent - so if used frequently by characters (on their weapons for instance) will probably give them away to those with heightened olfactory senses such as animals, dragons etc.</p><p></p><p>I just don't see this getting out of hand. There are far too many factors DMs can draw upon to curb any possible abuse. Enterprising PCs may make a few hundred gp each time they visit major towns or cities but contrasted to what they would make adventuring anyway its likely to be a pittance. </p><p></p><p></p><p></p><p>Yes, more or less.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 2460997, member: 326"] Hey sean! :) apologies for the slow reply. Just a bit of light-hearted banter, I wasn't trying to draw you on the matter. Seems to me only if the monster is clearly badly balanced in the first place. Not one that unbalances things though. I think there would be limits as to how much poison you could milk from a creature per day. Also poisons used on weapons degrade fairly quickly. Those who are not assassins can accidentally poison themselves when applying the poison. There is also the moral implication of poison to consider. The market for poison is probably not going to represent a bottomless pit either and its going to become saturated faster than the character will become rich from the endeavour. The retailer will pay you less than the market price. Others might feel the character was muscling in on their business (drow for instance - nice adventure hook though). Poison doesn't work on all monsters anyway (especially the higher in power the party advance). Most venoms probably have a unique scent - so if used frequently by characters (on their weapons for instance) will probably give them away to those with heightened olfactory senses such as animals, dragons etc. I just don't see this getting out of hand. There are far too many factors DMs can draw upon to curb any possible abuse. Enterprising PCs may make a few hundred gp each time they visit major towns or cities but contrasted to what they would make adventuring anyway its likely to be a pittance. Yes, more or less. [/QUOTE]
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