Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Economic game changers: Replicators
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Krensky" data-source="post: 5595274" data-attributes="member: 30936"><p>Because a cornucopia machine needs input. A realistic form needs the molecules or elements. A magic form needs matter. Both need power. Both also need more of both then they output, even if only by a little bit. Even if those are functionally non-concerns, prioritizing the distribution of it may well be.</p><p></p><p>The most plausible form of post scarcity economy (that isn't a market or planned economy exploiting 'free' energy and automated manufacturing) is a reputation based gift economy. If you sit at home and do nothing and interact with nobody, you have no reputation, no social capital, no Whuffie, etc. You can only rely on whatever the bare minimum society has decided will be available. Now, from our perspective, that might well be unimaginable luxury. However, poverty in the G8 may well look luxurious to people from a developing world heckhole. It certainly would to some one in 1511. No matter how good that bare minimum point is to us, it will be poverty in the society it exists in and undesirable.</p><p></p><p></p><p></p><p>Various cultures have practiced senilicide, invalidicide, and infanticide. (You forgot the kids. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />) Typically ones in harsh environments in desperate circumstances. The thing is, both those conditions have a certain measure of subjectivity to them. There's strong evidence that a certain amount of non-productivity by typical standards is good for society as a whole and results in the entire society being more productive both collectively and individually. It's a bit like red wine though, a little helps, a lot drags it all down.</p><p></p><p>It is also extremely likely in a post scarcity economy for things to go really bad, really fast as more and more people would would tragically die from lack of access to food, shelter, or medical care don't. Fortunately humanity seems to have some sort of limit or fertility or mating behavior that causes birthrates to drop as standard of living rises.</p><p></p><p></p><p></p><p>Unrelated to the topic at hand though. People with those tendencies will tend to kill themselves in a post scarcity economy.</p><p></p><p></p><p></p><p>And they live in isolated poverty because no one wants to associate with them. No one will do them any favors. The won't have any priority for the mass/energy distribution system. They may well find themselves the target of do-gooders looking to rehabilitate them.</p><p></p><p>Basically, they're the post scarcity equivalent to the habitually homeless.</p><p></p><p></p><p></p><p>However you say it does.</p><p></p><p>Zero Point Energy is the lowest possible energy level of a system. Due to quantum uncertainty it is never zero. Schemes to use it rely on taking energy out of a system at it's zero point and hoping that the universe will replace it somehow so the laws of thermodynamics aren't splattered all over the room.</p><p></p><p>In science fiction it's really just a modern form handwave for free, unlimited, more or less consequentless energy.</p></blockquote><p></p>
[QUOTE="Krensky, post: 5595274, member: 30936"] Because a cornucopia machine needs input. A realistic form needs the molecules or elements. A magic form needs matter. Both need power. Both also need more of both then they output, even if only by a little bit. Even if those are functionally non-concerns, prioritizing the distribution of it may well be. The most plausible form of post scarcity economy (that isn't a market or planned economy exploiting 'free' energy and automated manufacturing) is a reputation based gift economy. If you sit at home and do nothing and interact with nobody, you have no reputation, no social capital, no Whuffie, etc. You can only rely on whatever the bare minimum society has decided will be available. Now, from our perspective, that might well be unimaginable luxury. However, poverty in the G8 may well look luxurious to people from a developing world heckhole. It certainly would to some one in 1511. No matter how good that bare minimum point is to us, it will be poverty in the society it exists in and undesirable. Various cultures have practiced senilicide, invalidicide, and infanticide. (You forgot the kids. ;)) Typically ones in harsh environments in desperate circumstances. The thing is, both those conditions have a certain measure of subjectivity to them. There's strong evidence that a certain amount of non-productivity by typical standards is good for society as a whole and results in the entire society being more productive both collectively and individually. It's a bit like red wine though, a little helps, a lot drags it all down. It is also extremely likely in a post scarcity economy for things to go really bad, really fast as more and more people would would tragically die from lack of access to food, shelter, or medical care don't. Fortunately humanity seems to have some sort of limit or fertility or mating behavior that causes birthrates to drop as standard of living rises. Unrelated to the topic at hand though. People with those tendencies will tend to kill themselves in a post scarcity economy. And they live in isolated poverty because no one wants to associate with them. No one will do them any favors. The won't have any priority for the mass/energy distribution system. They may well find themselves the target of do-gooders looking to rehabilitate them. Basically, they're the post scarcity equivalent to the habitually homeless. However you say it does. Zero Point Energy is the lowest possible energy level of a system. Due to quantum uncertainty it is never zero. Schemes to use it rely on taking energy out of a system at it's zero point and hoping that the universe will replace it somehow so the laws of thermodynamics aren't splattered all over the room. In science fiction it's really just a modern form handwave for free, unlimited, more or less consequentless energy. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Economic game changers: Replicators
Top