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<blockquote data-quote="The Digger" data-source="post: 4519357" data-attributes="member: 73964"><p>I have one question about Erekose's no. 5. Yes you could simply raise a fella's longsword from a +1 to a +2, or a wand from +2 to +3 etc etc, but what about the other effects of the item? e.g. the differences in powers between say a +7 set of Razor scale and a +8 set of Curseforged scale?</p><p> </p><p>I'm not a great fan of 'balance' but I realise that the maths of 4E require certain enhancements as people level up. It is a pity really because being 'behind the curve' can sometimes lead to exciting and innovative ways around the deficit.</p><p> </p><p>I would always prefer to go with something along the lines of Halford's suggestion based, probably but not too literally, on 'wish lists' submitted at the start of the adventure. I would not necessarily stick strictly to these lists as new (better?) items may appear in future books or there may be home-made items which would do.</p></blockquote><p></p>
[QUOTE="The Digger, post: 4519357, member: 73964"] I have one question about Erekose's no. 5. Yes you could simply raise a fella's longsword from a +1 to a +2, or a wand from +2 to +3 etc etc, but what about the other effects of the item? e.g. the differences in powers between say a +7 set of Razor scale and a +8 set of Curseforged scale? I'm not a great fan of 'balance' but I realise that the maths of 4E require certain enhancements as people level up. It is a pity really because being 'behind the curve' can sometimes lead to exciting and innovative ways around the deficit. I would always prefer to go with something along the lines of Halford's suggestion based, probably but not too literally, on 'wish lists' submitted at the start of the adventure. I would not necessarily stick strictly to these lists as new (better?) items may appear in future books or there may be home-made items which would do. [/QUOTE]
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