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Economics of a 4th Edition
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<blockquote data-quote="WayneLigon" data-source="post: 2847691" data-attributes="member: 3649"><p>You know, <em>that's </em> about the first sane thing I've heard anyone say about '4E' in a long time. GURPS did this to good effect, with the Compedium 1 and 2 collections. The collected all the new skills, powers, advantages, disadvantages from all the sourcebooks and put them in one book. Now, that would be a bit more prolematic for D&D because there is so much of it, but you could easily do such a thing and it really would not hurt the sales of the other (GM-oriented) books very much at all - or so it seems to me, at least. I would actually think about buying such a book, because it would put all the stuff I'd need as a player in one place.</p><p></p><p>You know what else I'd put in such a book (and was surprised was not in the PHB2)? The erratta and a condensed FAQ.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 2847691, member: 3649"] You know, [I]that's [/I] about the first sane thing I've heard anyone say about '4E' in a long time. GURPS did this to good effect, with the Compedium 1 and 2 collections. The collected all the new skills, powers, advantages, disadvantages from all the sourcebooks and put them in one book. Now, that would be a bit more prolematic for D&D because there is so much of it, but you could easily do such a thing and it really would not hurt the sales of the other (GM-oriented) books very much at all - or so it seems to me, at least. I would actually think about buying such a book, because it would put all the stuff I'd need as a player in one place. You know what else I'd put in such a book (and was surprised was not in the PHB2)? The erratta and a condensed FAQ. [/QUOTE]
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