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<blockquote data-quote="taliesin15" data-source="post: 4290243" data-attributes="member: 22058"><p>Andor writes:</p><p> </p><p>Brilliant! You have articulated one of the reasons I've felt uncomfortable with the "NPC Gear Value" table. Yeah, the higher level values are particularly egregious--220,000 gp for a 20th lvl NPC? Every 9th lvl PC in my most recent campaign had way more than that in gear and gold.</p><p></p><p></p><p> </p><p>Speaking of which, does anyone else here have an issue with a Scythe (a typical tool employed by all Farming Commoners) costing more than most weapons? 18 gp for a Scythe, and 15gp for a Long Sword?! </p><p></p><p>Also, I don't know how other people feel about this, but I think some weapons would be much more common and easily made by many, in particular, the Spear. FWIW, I find that's an example of a weapon that's entirely mishandled in the charts--all spears should be considered Simple Weapons, in my view.</p><p></p><p></p><p></p><p>We've previously covered the first three you list. I've mainly been concerned hear about what would fall under the aegis of "NPC Gear Value" and don't see how those could be considered "Gear." Though, in some cases, my Evil Adventuring party of Thorp Attackers might take some livestock.</p><p></p><p></p><p>That should be an entirely different thread. I've seen and heard of precious few attempts in D&D campaigns (I've gamed since 1980) to set up some sort of legal system that would encompass property rights, and so on. Though, if one wanted to maintain some semblance of RW versimilitude, it should be addressed. Course, I can easily see such endeavors sliding into more of a campaign of Brokers & Mortgages.</p><p></p><p></p><p></p><p>This book I just read by Francis Pryor in fact discusses recent archaeological finds based on exactly that. Caches of goods and silver and other valuables, presumably hidden away from the prying eyes of the taxman.</p><p></p><p></p><p></p><p>Yep. One of the most prosperous Expert/Commoners in most of my smaller urban settlements IMC is the Miller. FWIW, in Medieval England at least, the local lord owned the Mill, and the peasants had to pay him that much more just to grind their corn. This is one of the things that lead to the myth of Robin Hood, and to the Wat Tyler Peasant's Rebellion. </p><p></p><p>Also, keep in mind it was very common for ordinary people to have their own smaller grindstones--I'm under the impression from some scholars that is one of the things that the Romans did for England.</p><p></p><p></p><p> </p><p>I doubt I'll ever have a party of PCs with the cojones to try that tactic. This is more something for an evil mid lvl party of NPCs. And, believe me, they are going to be way smarter than to sell all the stolen gear *at the next town.* (LOL!)</p></blockquote><p></p>
[QUOTE="taliesin15, post: 4290243, member: 22058"] Andor writes: Brilliant! You have articulated one of the reasons I've felt uncomfortable with the "NPC Gear Value" table. Yeah, the higher level values are particularly egregious--220,000 gp for a 20th lvl NPC? Every 9th lvl PC in my most recent campaign had way more than that in gear and gold. Speaking of which, does anyone else here have an issue with a Scythe (a typical tool employed by all Farming Commoners) costing more than most weapons? 18 gp for a Scythe, and 15gp for a Long Sword?! Also, I don't know how other people feel about this, but I think some weapons would be much more common and easily made by many, in particular, the Spear. FWIW, I find that's an example of a weapon that's entirely mishandled in the charts--all spears should be considered Simple Weapons, in my view. We've previously covered the first three you list. I've mainly been concerned hear about what would fall under the aegis of "NPC Gear Value" and don't see how those could be considered "Gear." Though, in some cases, my Evil Adventuring party of Thorp Attackers might take some livestock. That should be an entirely different thread. I've seen and heard of precious few attempts in D&D campaigns (I've gamed since 1980) to set up some sort of legal system that would encompass property rights, and so on. Though, if one wanted to maintain some semblance of RW versimilitude, it should be addressed. Course, I can easily see such endeavors sliding into more of a campaign of Brokers & Mortgages. This book I just read by Francis Pryor in fact discusses recent archaeological finds based on exactly that. Caches of goods and silver and other valuables, presumably hidden away from the prying eyes of the taxman. Yep. One of the most prosperous Expert/Commoners in most of my smaller urban settlements IMC is the Miller. FWIW, in Medieval England at least, the local lord owned the Mill, and the peasants had to pay him that much more just to grind their corn. This is one of the things that lead to the myth of Robin Hood, and to the Wat Tyler Peasant's Rebellion. Also, keep in mind it was very common for ordinary people to have their own smaller grindstones--I'm under the impression from some scholars that is one of the things that the Romans did for England. I doubt I'll ever have a party of PCs with the cojones to try that tactic. This is more something for an evil mid lvl party of NPCs. And, believe me, they are going to be way smarter than to sell all the stolen gear *at the next town.* (LOL!) [/QUOTE]
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