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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Ed Wars: 4E Fan Finally Gets 3E Fans' POV
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<blockquote data-quote="Herschel" data-source="post: 5984337" data-attributes="member: 78357"><p>Nowhere do I say you have to like anything. My issue is with reasoning that's flat out invalid presented as edition wars. I'll refute that every time. </p><p> </p><p>For instance, saying "4E is just a combat game where you can't role play" when every other edition has been combat focused is invalid. Saying you don't like the numbers bloat, which 3E and subsequently 4E most certainly do, is perfectly valid. Yeah, the math isn't really any harder, for example, but it's most definitely longer and there's a lot more of it. </p><p> </p><p>Saying 4E classes are "all samey" because of power structure is also invalid because played by people who actually "get" them, they play very, very differently. And in the TSR days most characters within a class were very much similar. Saying you don't like characters that complex and you want simpler, more streamlined classes is most certainly valid. </p><p> </p><p>Saying you only want certain classes more streamlined is an issue, but very blurry and a separate issue. </p><p> </p><p>Saying you like more randomness in a game is also perfectly valid, as is saying you like a lighter rules game. Saying "4E takes away the DM's power" is invalid. </p><p> </p><p>Saying 4E's early published modules were dry and linear is probably valid. Saying they "make no sense compared to the previous ones" in a game with a foundation of rooms with an Orc and a pie and where apparently the greatest practitioners of magical creation had a priority of creating artifact-level traps in random locations is not. </p><p> </p><p>IoW, there's no issue in liking what you like, the issue is in trying to put forth a view with direct.... "falsehood" (?) in an attempt to paint it as something it's not.</p></blockquote><p></p>
[QUOTE="Herschel, post: 5984337, member: 78357"] Nowhere do I say you have to like anything. My issue is with reasoning that's flat out invalid presented as edition wars. I'll refute that every time. For instance, saying "4E is just a combat game where you can't role play" when every other edition has been combat focused is invalid. Saying you don't like the numbers bloat, which 3E and subsequently 4E most certainly do, is perfectly valid. Yeah, the math isn't really any harder, for example, but it's most definitely longer and there's a lot more of it. Saying 4E classes are "all samey" because of power structure is also invalid because played by people who actually "get" them, they play very, very differently. And in the TSR days most characters within a class were very much similar. Saying you don't like characters that complex and you want simpler, more streamlined classes is most certainly valid. Saying you only want certain classes more streamlined is an issue, but very blurry and a separate issue. Saying you like more randomness in a game is also perfectly valid, as is saying you like a lighter rules game. Saying "4E takes away the DM's power" is invalid. Saying 4E's early published modules were dry and linear is probably valid. Saying they "make no sense compared to the previous ones" in a game with a foundation of rooms with an Orc and a pie and where apparently the greatest practitioners of magical creation had a priority of creating artifact-level traps in random locations is not. IoW, there's no issue in liking what you like, the issue is in trying to put forth a view with direct.... "falsehood" (?) in an attempt to paint it as something it's not. [/QUOTE]
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