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Eddings or Fiest D20
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<blockquote data-quote="Squire James" data-source="post: 1838875" data-attributes="member: 548"><p>I suppose you can simulate Eddings-like spellcasting as something like the XPH psionics system, except the caster can attempt to use powers not on their list for 1d6 PP per 1 PP normal cost. If the PP cost of the power exceeds his current PP total, the difference is taken from HP and works if the caster makes a Concentration check (DC 10+ damage taken).</p><p></p><p>In the Midkemia world, magic seems to work along traditional D&D lines for the most part. "Lesser Path" mages seem to rely on items a lot, making them seem more like Eberron Artificers than actual wizards or sorcerers. The "Greater Path" mages are the standard wizards, and there's a good number of sorcerers popping up from time to time that don't really fit either "path".</p><p></p><p>Of the two, I can see Feist's world being a lot easier to run than the other. There's a bit of Powerful Good NPC Syndrome going on in both of them, but I think a lot more interesting stuff can come in "below the radar" in Feist's world. I can even see someone besides Pug or Tomas saving the world, for instance.</p></blockquote><p></p>
[QUOTE="Squire James, post: 1838875, member: 548"] I suppose you can simulate Eddings-like spellcasting as something like the XPH psionics system, except the caster can attempt to use powers not on their list for 1d6 PP per 1 PP normal cost. If the PP cost of the power exceeds his current PP total, the difference is taken from HP and works if the caster makes a Concentration check (DC 10+ damage taken). In the Midkemia world, magic seems to work along traditional D&D lines for the most part. "Lesser Path" mages seem to rely on items a lot, making them seem more like Eberron Artificers than actual wizards or sorcerers. The "Greater Path" mages are the standard wizards, and there's a good number of sorcerers popping up from time to time that don't really fit either "path". Of the two, I can see Feist's world being a lot easier to run than the other. There's a bit of Powerful Good NPC Syndrome going on in both of them, but I think a lot more interesting stuff can come in "below the radar" in Feist's world. I can even see someone besides Pug or Tomas saving the world, for instance. [/QUOTE]
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