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Eden Studios' Fields of Blood... is it good?
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<blockquote data-quote="JoeGKushner" data-source="post: 1286638" data-attributes="member: 1129"><p><strong>Quick Question</strong></p><p></p><p>I do have a few more questions as I read through it.</p><p></p><p>I'm a little confused by the explanations for racial attitudes. For the column for elf, going down, it notes hostile with huamns. For humans with elf, it notes friendly. Now does this mean that elves attack humans and humans trade peacefully with them? Perhaps a rule that only one step can be allowed between races so that elves might be neutral? From the description of hostile, "even casual contact between members of the two races at a pub or crossroad is likely to result in immediate and undeclared violence and nations of the two races spend their time either in war or in tense cease-fires."</p><p></p><p>In the section on guilds, it has a cost feature. The cost feature mentions, something like say, 3,000 RPs per level, up to level 6, but notes that a newly constructed X can cast, say, 4th level spells. Does that mean a starting one costs 12,000 RPs or that it cost 3,000 RPGs for 4th level, 6,000 for 5th, and 9,000 for 6th? Temple at bottom of page 17 is my example here.</p><p></p><p>Someone asked what I'd like to see for a deluxe edition. </p><p></p><p>On page 13, I'd like to see a Decadent Civlization. Civilized comes close, but not quite what I'm thinking. Something where resources start very high, but continue to go down as time play moves on.</p><p></p><p>On page 15, for the Production section, I'd like to see all of the core races covered. No reason why halflings and gnomes shouldnt' be there, even though I can see why half-elves and half-orcs wouldn't be.</p><p></p><p>More quesitons/comments soon. I'm pretty far into the book but don't have all my notes.</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 1286638, member: 1129"] [b]Quick Question[/b] I do have a few more questions as I read through it. I'm a little confused by the explanations for racial attitudes. For the column for elf, going down, it notes hostile with huamns. For humans with elf, it notes friendly. Now does this mean that elves attack humans and humans trade peacefully with them? Perhaps a rule that only one step can be allowed between races so that elves might be neutral? From the description of hostile, "even casual contact between members of the two races at a pub or crossroad is likely to result in immediate and undeclared violence and nations of the two races spend their time either in war or in tense cease-fires." In the section on guilds, it has a cost feature. The cost feature mentions, something like say, 3,000 RPs per level, up to level 6, but notes that a newly constructed X can cast, say, 4th level spells. Does that mean a starting one costs 12,000 RPs or that it cost 3,000 RPGs for 4th level, 6,000 for 5th, and 9,000 for 6th? Temple at bottom of page 17 is my example here. Someone asked what I'd like to see for a deluxe edition. On page 13, I'd like to see a Decadent Civlization. Civilized comes close, but not quite what I'm thinking. Something where resources start very high, but continue to go down as time play moves on. On page 15, for the Production section, I'd like to see all of the core races covered. No reason why halflings and gnomes shouldnt' be there, even though I can see why half-elves and half-orcs wouldn't be. More quesitons/comments soon. I'm pretty far into the book but don't have all my notes. [/QUOTE]
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