Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Eden Studios' Fields of Blood... is it good?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Silveras" data-source="post: 1287906" data-attributes="member: 6271"><p><strong>Deluxe Edition / Improvements</strong></p><p></p><p>First, the record sheets need some work. Realistically, a 3x5 card per Hex is needed, as each Hex can have multiple improvements that affect its defensibility and production. The example sheets have 1 line of space per Hex, which is not enough to really note the effects of multiple Assets/ Improvements/ Fortifications. The expanded record should also include a reminder of how to apply multiple modifiers to production. Also, spaces for recording "Bad Event this season, temporary 50% loss of production" or "Good Event this season, production +50% this season" would be helpful. Guilds present and their levels should be recorded, as well as any ongoing adjustments to Upkeep should be represented. </p><p></p><p>Some other terrain types might be good to add, like rules for placing Oases in desert areas. I liked the inclusion of "Underground" as a terrain type, as most other products have ignored it, but perhaps to re-balance a larger list more would be needed (ie., Fungal Caverns, Pool Caverns, etc.). Also, for that deeper fantasy feel, what about "Cloud" as a terrain type ? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Kelp Forest ? Coral Reef ?</p><p></p><p>Considerations for non-standard Calendars would be good to add as well (I personally use a calendar of 3 10-day weeks per month, 12 months per year). </p><p></p><p>More realm spells would be nice. Possible Errata: The Impenetrable Woods realm spell is listed for both Druids and Arcane Guilds as a level 2 spell, but the spell description only includes Arcane. </p><p></p><p>Some improvements and events mention that they may only be effective in hexes adjacent to the ocean. However, some of them should also be effective if there is a large Lake nearby. This is not true for all. The event about traders is properly restricted to the oceans, for example, as written; however, the Fishing Fleet improvement would be suitable for use with a large lake (2+ contiguous hexes ?).</p></blockquote><p></p>
[QUOTE="Silveras, post: 1287906, member: 6271"] [b]Deluxe Edition / Improvements[/b] First, the record sheets need some work. Realistically, a 3x5 card per Hex is needed, as each Hex can have multiple improvements that affect its defensibility and production. The example sheets have 1 line of space per Hex, which is not enough to really note the effects of multiple Assets/ Improvements/ Fortifications. The expanded record should also include a reminder of how to apply multiple modifiers to production. Also, spaces for recording "Bad Event this season, temporary 50% loss of production" or "Good Event this season, production +50% this season" would be helpful. Guilds present and their levels should be recorded, as well as any ongoing adjustments to Upkeep should be represented. Some other terrain types might be good to add, like rules for placing Oases in desert areas. I liked the inclusion of "Underground" as a terrain type, as most other products have ignored it, but perhaps to re-balance a larger list more would be needed (ie., Fungal Caverns, Pool Caverns, etc.). Also, for that deeper fantasy feel, what about "Cloud" as a terrain type ? ;) Kelp Forest ? Coral Reef ? Considerations for non-standard Calendars would be good to add as well (I personally use a calendar of 3 10-day weeks per month, 12 months per year). More realm spells would be nice. Possible Errata: The Impenetrable Woods realm spell is listed for both Druids and Arcane Guilds as a level 2 spell, but the spell description only includes Arcane. Some improvements and events mention that they may only be effective in hexes adjacent to the ocean. However, some of them should also be effective if there is a large Lake nearby. This is not true for all. The event about traders is properly restricted to the oceans, for example, as written; however, the Fishing Fleet improvement would be suitable for use with a large lake (2+ contiguous hexes ?). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Eden Studios' Fields of Blood... is it good?
Top