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Edena_of_Neith to the IR
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<blockquote data-quote="Timothy" data-source="post: 794759" data-attributes="member: 6138"><p><strong>When Calculating Zakhara's PL</strong></p><p></p><p>This is a list of factors taken into consideration to form the PL of a region.</p><p></p><p>I will list it per Major Area/Group of Cities/City state in Zakhara. I don't work very fast, so this could take a while.</p><p></p><p><em><strong>Zakhara Major regions</strong> (According to Lyndon Baugh in the Al-Qadim Netbook, numbers taken from official 2nd edition TSR book the Land of Fate)</em></p><p><em></em></p><p><em>The 27 listed cities range from Huzuz with 800,000 (plus seasonal traders and pilgrims) down to Hawa and Qadib with 50,000 each. The total urban population of these is 4,570,000.</em></p><p><em></em></p><p><em>The 4 cities of the Heart contains 1,550,000 souls, and both the largest and second largest city (Hiyal, City of Intrigue has 600,000+ maybe 300,000 more beggars and transients). </em></p><p><em></em></p><p><em>The North comes second with 1,100,000 in its 8 cities. This was surprising, as I had thought of it as a frontier. The fortress city of Qudra, with 500,000, distorts these, but the other 7 cities range from two small "specialized" cities of 50,000 each (Hawa, City of Chaos and corsairs, and Qadib, City of Wands), on up to two at 120,000 each. </em><strong> Note: In my IC post I make a difference between Hawa, city of chaos and corsairs, which represents the Corsair domains, the 6 free cities and Qudra, as separate areas</strong><em>Qudra is incongruously large, but that probably because of being in addition to a great trading city with the rest of Zakhara over the isthmus, it is a fortress funded by the south. Without Mamluks, and all those myriad shops and shipwrights and suppliers to Mamluks it would probably be half its size.</em></p><p><em></em></p><p><em>The six cities of the Pantheon (five original plus one sullen conquest) total 800,000 and range from 70,000 to 250,000.(the capitol of the league). </em></p><p><em></em></p><p><em>The five Cities of the Pearl total 780,000, ranging from Sikak's 60,000 (with a gnome Caliph) and 70,000 in the frontier city of Ajayib (with the first enlightened mosque less than a generation old) up to 300,000 in the city of multitudes.</em></p><p><em></em></p><p><em>The 4 "Cities of the Ancients" hold 410,000. While 130,000 are in Medina Al-Afyal, which goes back almost as far as any enlightened city, Rogo'osto has pre-human ruins, and Kadarasto's Beys have strong pre-enlightenment sympathies. Dihliz however, which is scarcely a century old, is up to 80,000 people demonstrating there is considerable vigor in the area.</em></p><p><em></em></p><p></p><p>I will only take in to account the population that resides in the cities, But the numbers given might very well represent all of the people living in Zakhara because TSR might have placed all the people in a certain region under the control of one of the 27 city states.</p><p></p><p>I will try to get the entire info on the cities on the north first.</p><p></p><p>THE CORSAIR DOMAINS</p><p></p><p>Population: 50000 (This number i probably a lot greater, because this only takes into account one settlement instead of the entire archipelago of small islands with villages and hideouts that this region is.)</p><p>Intelligence: 10</p><p>Leadership: 5 (Most villages are led by retired Corsairs who , if united would make a great leadership.)</p><p>Political Cohesion: 4 (The only thing these people have in common is that they are all corsairs, but there is frequent infighting)</p><p>International Political Influence: 3 (At the moment there is no will for the people to make a difference in the world)</p><p>Military Strength: 8 (All of these Corsairs combined would make a great Armada with a very well trained army)</p><p>Magical Strength: 6 (This area probably has a bit less wizards because of its chaotic nature)</p><p>Economic Strength: 8 (Trade is performed on a wide scale, although some might find it illegal trade)</p><p>CR Factor: 2 (The base race are humans, CR 1+1)</p><p></p><p>THE FREE CITIES</p><p></p><p>Population: 550.000</p><p>Intelligence: 10</p><p>Leadership: 5 (Citizens of these cities value their individual freedom)</p><p>Political Cohesion: 5 (These cities perform well on their own but can make alliances with each other)</p><p>International Political Influence: 4 (these cities are not very influential)</p><p>Military Strength: 7 (Some of these cities specialize in military, while others neglect it, it balances out.)</p><p>Magical Strength: 8 (Magical Strength is average in most of the cities, but one of the cities, the city of wands is inhabited by a lot of sorcerors and elemental wizards.)</p><p>Economic Strength: 7 (nothing special)</p><p>CR Factor: 1+1 = 2</p><p></p><p>QUDRA, CITY OF POWER</p><p></p><p>Population: 500.000</p><p>Intelligence: 10</p><p>Leadership: 9 (The city ruler is chosen by a council of generals, which means a lot in a city that values military as much as Qudra)</p><p>Political Cohesion: 9 (This city acts strongly as a unity)</p><p>International Political Influence: 9 (Due to it's military strength is has respect from other city-states and uses that respect too)</p><p>Military Strength: 11 (This city has the best Military, especially defense in the form of their great city walls, on the continent of Zakhara)</p><p>Magical Strength: 6 (Because of it's havey military focus it has slightly less wizards.)</p><p>Economic Strength: 8 (this city trades a great deal.)</p><p>CR Factor: 1+1 = 2</p><p></p><p>THE COMBINED CITIES OF THE NORTH</p><p>The three areas above taken together</p><p></p><p>Population: 110000</p><p>Intelligence: 10</p><p>Leadership: 7 (The leadership of Qudra effects this score heavily, but the poor leadership of the other parts pull it down)</p><p>Political Cohesion: 4 (These cites have very little in common)</p><p>International Political Influence: 8 (The combined cities are a force to be reckoned with in Zakhara)</p><p>Military Strength: 10 (With the combined military, the Army of the North has great strength and versatility)</p><p>Magical Strength: 7 (The average of all the cities)</p><p>Economic Strength: 8 (The different cities can cover different aspects of economy)</p><p>CR Factor: 1+1 = 2</p><p></p><p></p><p><em>Leadership:</em></p><p><em>Political Cohesion:</em></p><p><em>International Political Influence:</em></p><p><em>Military Strength:</em></p><p><em>Magical Strength:</em></p><p><em>Economic Strength:</em></p><p> <em>all of these are rated 2-12, on the above scale, all info can be found in GD, <a href="http://enworld.cyberstreet.com/showthread.php?s=&threadid=43461&perpage=40&pagenumber=1" target="_blank">This Thread</a> </em></p><p><em>2 = Abyssal</em></p><p><em>3 = Awful</em></p><p><em>4 = Very Poor</em></p><p><em>5 = Poor</em></p><p><em>6 = Below Average</em></p><p><em>7 = Average</em></p><p><em>8 = Above Average</em></p><p><em>9 = Strong</em></p><p><em>10 = Very Strong</em></p><p><em>11 = Incredibly Great</em></p><p><em>12 = Superpowerful</em></p><p><em></em></p></blockquote><p></p>
[QUOTE="Timothy, post: 794759, member: 6138"] [b]When Calculating Zakhara's PL[/b] This is a list of factors taken into consideration to form the PL of a region. I will list it per Major Area/Group of Cities/City state in Zakhara. I don't work very fast, so this could take a while. [i][b]Zakhara Major regions[/b] (According to Lyndon Baugh in the Al-Qadim Netbook, numbers taken from official 2nd edition TSR book the Land of Fate) The 27 listed cities range from Huzuz with 800,000 (plus seasonal traders and pilgrims) down to Hawa and Qadib with 50,000 each. The total urban population of these is 4,570,000. The 4 cities of the Heart contains 1,550,000 souls, and both the largest and second largest city (Hiyal, City of Intrigue has 600,000+ maybe 300,000 more beggars and transients). The North comes second with 1,100,000 in its 8 cities. This was surprising, as I had thought of it as a frontier. The fortress city of Qudra, with 500,000, distorts these, but the other 7 cities range from two small "specialized" cities of 50,000 each (Hawa, City of Chaos and corsairs, and Qadib, City of Wands), on up to two at 120,000 each. [/i][b] Note: In my IC post I make a difference between Hawa, city of chaos and corsairs, which represents the Corsair domains, the 6 free cities and Qudra, as separate areas[/b][i]Qudra is incongruously large, but that probably because of being in addition to a great trading city with the rest of Zakhara over the isthmus, it is a fortress funded by the south. Without Mamluks, and all those myriad shops and shipwrights and suppliers to Mamluks it would probably be half its size. The six cities of the Pantheon (five original plus one sullen conquest) total 800,000 and range from 70,000 to 250,000.(the capitol of the league). The five Cities of the Pearl total 780,000, ranging from Sikak's 60,000 (with a gnome Caliph) and 70,000 in the frontier city of Ajayib (with the first enlightened mosque less than a generation old) up to 300,000 in the city of multitudes. The 4 "Cities of the Ancients" hold 410,000. While 130,000 are in Medina Al-Afyal, which goes back almost as far as any enlightened city, Rogo'osto has pre-human ruins, and Kadarasto's Beys have strong pre-enlightenment sympathies. Dihliz however, which is scarcely a century old, is up to 80,000 people demonstrating there is considerable vigor in the area. [/i] I will only take in to account the population that resides in the cities, But the numbers given might very well represent all of the people living in Zakhara because TSR might have placed all the people in a certain region under the control of one of the 27 city states. I will try to get the entire info on the cities on the north first. THE CORSAIR DOMAINS Population: 50000 (This number i probably a lot greater, because this only takes into account one settlement instead of the entire archipelago of small islands with villages and hideouts that this region is.) Intelligence: 10 Leadership: 5 (Most villages are led by retired Corsairs who , if united would make a great leadership.) Political Cohesion: 4 (The only thing these people have in common is that they are all corsairs, but there is frequent infighting) International Political Influence: 3 (At the moment there is no will for the people to make a difference in the world) Military Strength: 8 (All of these Corsairs combined would make a great Armada with a very well trained army) Magical Strength: 6 (This area probably has a bit less wizards because of its chaotic nature) Economic Strength: 8 (Trade is performed on a wide scale, although some might find it illegal trade) CR Factor: 2 (The base race are humans, CR 1+1) THE FREE CITIES Population: 550.000 Intelligence: 10 Leadership: 5 (Citizens of these cities value their individual freedom) Political Cohesion: 5 (These cities perform well on their own but can make alliances with each other) International Political Influence: 4 (these cities are not very influential) Military Strength: 7 (Some of these cities specialize in military, while others neglect it, it balances out.) Magical Strength: 8 (Magical Strength is average in most of the cities, but one of the cities, the city of wands is inhabited by a lot of sorcerors and elemental wizards.) Economic Strength: 7 (nothing special) CR Factor: 1+1 = 2 QUDRA, CITY OF POWER Population: 500.000 Intelligence: 10 Leadership: 9 (The city ruler is chosen by a council of generals, which means a lot in a city that values military as much as Qudra) Political Cohesion: 9 (This city acts strongly as a unity) International Political Influence: 9 (Due to it's military strength is has respect from other city-states and uses that respect too) Military Strength: 11 (This city has the best Military, especially defense in the form of their great city walls, on the continent of Zakhara) Magical Strength: 6 (Because of it's havey military focus it has slightly less wizards.) Economic Strength: 8 (this city trades a great deal.) CR Factor: 1+1 = 2 THE COMBINED CITIES OF THE NORTH The three areas above taken together Population: 110000 Intelligence: 10 Leadership: 7 (The leadership of Qudra effects this score heavily, but the poor leadership of the other parts pull it down) Political Cohesion: 4 (These cites have very little in common) International Political Influence: 8 (The combined cities are a force to be reckoned with in Zakhara) Military Strength: 10 (With the combined military, the Army of the North has great strength and versatility) Magical Strength: 7 (The average of all the cities) Economic Strength: 8 (The different cities can cover different aspects of economy) CR Factor: 1+1 = 2 [i]Leadership: Political Cohesion: International Political Influence: Military Strength: Magical Strength: Economic Strength: all of these are rated 2-12, on the above scale, all info can be found in GD, [URL=http://enworld.cyberstreet.com/showthread.php?s=&threadid=43461&perpage=40&pagenumber=1]This Thread[/URL] 2 = Abyssal 3 = Awful 4 = Very Poor 5 = Poor 6 = Below Average 7 = Average 8 = Above Average 9 = Strong 10 = Very Strong 11 = Incredibly Great 12 = Superpowerful [/i] [/QUOTE]
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