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<blockquote data-quote="jhkim" data-source="post: 2577615" data-attributes="member: 33579"><p>Yes, but there are many examples of the general principle. For items, I have to find the item I want on the menus or I have to add it into the source material. That is, I can't easily type in "Rusty bronze key (found in shop)" on my equipment list. As another example: I have a special background option from "The Shackled City" adventure module. I just want to write a note down -- maybe under Feats -- that I have "Sign of Surabar" as an option. Again, I could edit the source t add this as a feat or something, but it's a pain when the only thing I want to do is write a one line on my sheet. Also, on my computer at least there is very noticeable delay with each operation. Now, there is of course a benefit to having PCGen handle things like encumbrance and other rules monkeying. But as it happens I am not so interested in those. </p><p></p><p>A reason why I'd like an editable format would be so I could change and customize the sheet to my liking. For example, if my character only uses one or two weapons, then I could potentially delete the blank weapon area and use it to write something else.</p></blockquote><p></p>
[QUOTE="jhkim, post: 2577615, member: 33579"] Yes, but there are many examples of the general principle. For items, I have to find the item I want on the menus or I have to add it into the source material. That is, I can't easily type in "Rusty bronze key (found in shop)" on my equipment list. As another example: I have a special background option from "The Shackled City" adventure module. I just want to write a note down -- maybe under Feats -- that I have "Sign of Surabar" as an option. Again, I could edit the source t add this as a feat or something, but it's a pain when the only thing I want to do is write a one line on my sheet. Also, on my computer at least there is very noticeable delay with each operation. Now, there is of course a benefit to having PCGen handle things like encumbrance and other rules monkeying. But as it happens I am not so interested in those. A reason why I'd like an editable format would be so I could change and customize the sheet to my liking. For example, if my character only uses one or two weapons, then I could potentially delete the blank weapon area and use it to write something else. [/QUOTE]
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