freyar
Extradimensional Explorer
For those of you who've read Edith Hamilton, you know that's not quite right; she was the headmistress of Bryn Mawr college who became a famous classics scholar in retirement and died in 1963. In any event, I've recently been paging through her Mythology (amazon listing), and the introduction makes several comments about the Greek vs earlier (and later, such as Medieval) myth that strike me as quite appropriate for fantasy role playing, particularly with all the buzz about the "points of light" approach. Here are the relevant passages (I've shortened this quite a bit):
I won't vouch for the anthropological accuracy of these statements, but, when I first read this months ago, I thought that it sounded like a good description of a horror setting (maybe Ravenloft, though I've never played there). It also sounds to me a lot like the "points of light" setting. Here's her take on the Greco-Roman worldview, just picking what I think is the best paragraph:
My poll question, then, is which kind of setting you prefer to play in. "Points of light," where anything beyond your town is unknown and terrifying. Or "Greco-Roman," where there might be great danger, but it can be understood and catalogued?
And if any others of you have read Hamilton, I'd love any more discussion on her works.
Edith Hamilton said:... Nothing is clearer than the fact that primitive man ... is not and never has been a creature who peoples his world with bright fancies and lovely visions. Horrors lurked in the primeval forest, not nymphs and naiads. Terror lived there, with its close attendant, Magic, and its most common defense, Human Sacrifice. Mankind's chief hope of escaping the wrath of whatever divinities were then abroad lay in some magical rite, senseless but powerful, or in some offering made at the cost of pain and grief.
I won't vouch for the anthropological accuracy of these statements, but, when I first read this months ago, I thought that it sounded like a good description of a horror setting (maybe Ravenloft, though I've never played there). It also sounds to me a lot like the "points of light" setting. Here's her take on the Greco-Roman worldview, just picking what I think is the best paragraph:
She then gives examples of "facts" in Greek myth, such as the fact that the myths give precise geographical locations for such events as the birth of Aphrodite.That is the miracle of Greek mythology -- a humanized world, men freed from the paralyzing fear of than omnipotent Unknown. The terrifying incomprehensibilities which were worshiped elsewhere, and the fearsome spirits with which earth, air and sea swarmed, were banned from Greece. It may seem odd to say that the men who made the myths disliked the irrational and had a love for facts; but it is true...
My poll question, then, is which kind of setting you prefer to play in. "Points of light," where anything beyond your town is unknown and terrifying. Or "Greco-Roman," where there might be great danger, but it can be understood and catalogued?
And if any others of you have read Hamilton, I'd love any more discussion on her works.
