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Edition Experience - Did/Do you Play AD&D 2E? How Was/Is It?
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<blockquote data-quote="Gorg" data-source="post: 8203003" data-attributes="member: 7029501"><p>2nd edition was part of our D&D evolution. I guess, technically, we were still playing 1st ed (heavily houseruled) with 2nd ed tacked on, as we got the books. The 2 weren't THAT different, that you couldn't simply port in things from one to the other.</p><p></p><p> I'm guessing we got the most mileage out of it, due to the sheer volume of cool stuff that kept coming out, lol. Our campaigns were mostly homebrew. The DM says we were in Greyhawk, but none of the familiar trappings, characters, events or history played a role in any of our games. I don't recall playing any 2nd edition modules, save the Silver Anniversary Return to the Keep, and the OG Dragonlance 1-4 compiled in one book. What modules we did play were mostly 1st ed- with ME DM'ing- and using our hybrid 1st/2nd ed game.</p><p></p><p> We did go hog wild with Ravenloft- the boxed sets and hardcover, and I owned the 1st ed Dragonlance hardcover- so we used that to run the war of the lance. I also grabbed up every monstrous compendium expansion I could get my hands on- totally STOKED to find one for Mystara!! And any book that had extra spells or classes and such in it. One shorter lived campaign included the Complete Pscionics Handbook, too.</p><p></p><p>TBH, edition was irrelevant to us- it was just D&D. Lots of fun was had, in the late 80's and through the 90's with these editions!!! Many all nighters, Some wacky humorous games; An Epic mega party playing the original Ravenloft module by candle light during the Ice Storm of 1991; etc.</p><p></p><p> We never used kits, nor were the Spells and Powers rules included in our games.</p><p></p><p> Man, I miss those days! Everyone was around, we all had time to play often, and life hadn't gotten in the way yet...</p><p></p><p> My buddy/DM would like to play 1st Ed again, but I'm not sure I could do it. 3rd ed just consolidated too much of our hybrid mish mash into 3 well organized books (and a metric butt load of suppliments and 3rd party open game license stuff) with some cool add ons. The magic user and Cleric were revolutionized- esp at low levels. The Barbarian was back- and badder than ever! Sorcerers were added, Bards became a core class that actually made sense! Class/race limits? What are those? The D20 system is just so much easier to use. Multi-classing blew up! I loved that edition- it was OUR homebrewed system, done better! </p><p></p><p> And we were both completely enamored of the Kingdoms of Kalamar setting.</p><p></p><p> Then life got in the way again. 4th ed came and went with little to no interest from us. (it was just TOO different)</p><p></p><p> And then here came 5th ed- and that old feeling came back! Some serious changes here, but it WORKS together. And it has that old school feel to the playing. (and they kept the stuff that made low level mages more than just one shot charlies at low level- and Clerics more than just battlefield medics.)</p></blockquote><p></p>
[QUOTE="Gorg, post: 8203003, member: 7029501"] 2nd edition was part of our D&D evolution. I guess, technically, we were still playing 1st ed (heavily houseruled) with 2nd ed tacked on, as we got the books. The 2 weren't THAT different, that you couldn't simply port in things from one to the other. I'm guessing we got the most mileage out of it, due to the sheer volume of cool stuff that kept coming out, lol. Our campaigns were mostly homebrew. The DM says we were in Greyhawk, but none of the familiar trappings, characters, events or history played a role in any of our games. I don't recall playing any 2nd edition modules, save the Silver Anniversary Return to the Keep, and the OG Dragonlance 1-4 compiled in one book. What modules we did play were mostly 1st ed- with ME DM'ing- and using our hybrid 1st/2nd ed game. We did go hog wild with Ravenloft- the boxed sets and hardcover, and I owned the 1st ed Dragonlance hardcover- so we used that to run the war of the lance. I also grabbed up every monstrous compendium expansion I could get my hands on- totally STOKED to find one for Mystara!! And any book that had extra spells or classes and such in it. One shorter lived campaign included the Complete Pscionics Handbook, too. TBH, edition was irrelevant to us- it was just D&D. Lots of fun was had, in the late 80's and through the 90's with these editions!!! Many all nighters, Some wacky humorous games; An Epic mega party playing the original Ravenloft module by candle light during the Ice Storm of 1991; etc. We never used kits, nor were the Spells and Powers rules included in our games. Man, I miss those days! Everyone was around, we all had time to play often, and life hadn't gotten in the way yet... My buddy/DM would like to play 1st Ed again, but I'm not sure I could do it. 3rd ed just consolidated too much of our hybrid mish mash into 3 well organized books (and a metric butt load of suppliments and 3rd party open game license stuff) with some cool add ons. The magic user and Cleric were revolutionized- esp at low levels. The Barbarian was back- and badder than ever! Sorcerers were added, Bards became a core class that actually made sense! Class/race limits? What are those? The D20 system is just so much easier to use. Multi-classing blew up! I loved that edition- it was OUR homebrewed system, done better! And we were both completely enamored of the Kingdoms of Kalamar setting. Then life got in the way again. 4th ed came and went with little to no interest from us. (it was just TOO different) And then here came 5th ed- and that old feeling came back! Some serious changes here, but it WORKS together. And it has that old school feel to the playing. (and they kept the stuff that made low level mages more than just one shot charlies at low level- and Clerics more than just battlefield medics.) [/QUOTE]
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