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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Edition Experience - Did/Do you Play AD&D 2E? How Was/Is It?
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<blockquote data-quote="Karsten" data-source="post: 9515066" data-attributes="member: 7017214"><p>I am one of those that is still playing (both DM and Player) 2nd edition. I am also solid about the fact that there is no chance going to any other edition.</p><p></p><p>I have tried 3rd and 4th editions, so personally I think that 2nd edition has absolutely no match, if we talk about Role Playing Games.</p><p></p><p>Newer editions than 2nd edition, are oriented to match the experience and logic of Computer Games, in a typical effort to attract more audience or clients, if you prefer. A lot may argue about this, but it is a fact.</p><p></p><p>2nd edition, is also one of the most (if not the most) homebrewed edition, in the sense of customizations to rationalize rules and related topics, according to the whims of each individual teams and table.</p><p></p><p>I will also agree with "cdwander" that newer editions tend to overpower players (exactly like computer games do) and over-balance (if I am allowed the term) the game.</p><p>In my view, AD&D is not and should not be balanced. There are tons of monsters and situations that are simply "way above any character paygrade" and if they stubborn enough to pursue such avenues, they will simply die. There is always the option of running. </p><p></p><p>Suffice to say that newer editions, offer CRs and stats to God-like creatures, which is simply ridiculous. </p><p>Hero or not, they are vastly more powered than any kind of mortal being, thus there is no challenge there. </p><p></p><p>Character classes are also NOT balanced. A wizard of 18 intelligence and sufficient levels (e.g 12 or even more), if played correctly (be it NPC, Enemy or Player) is extremely hard to even touch, let alone kill.</p><p></p><p>All in all, aside of how anyone may feel, my underline would be that newer editions take out creativity and fantasy and person involvement, therefore my vote goes to 2nd edition.</p></blockquote><p></p>
[QUOTE="Karsten, post: 9515066, member: 7017214"] I am one of those that is still playing (both DM and Player) 2nd edition. I am also solid about the fact that there is no chance going to any other edition. I have tried 3rd and 4th editions, so personally I think that 2nd edition has absolutely no match, if we talk about Role Playing Games. Newer editions than 2nd edition, are oriented to match the experience and logic of Computer Games, in a typical effort to attract more audience or clients, if you prefer. A lot may argue about this, but it is a fact. 2nd edition, is also one of the most (if not the most) homebrewed edition, in the sense of customizations to rationalize rules and related topics, according to the whims of each individual teams and table. I will also agree with "cdwander" that newer editions tend to overpower players (exactly like computer games do) and over-balance (if I am allowed the term) the game. In my view, AD&D is not and should not be balanced. There are tons of monsters and situations that are simply "way above any character paygrade" and if they stubborn enough to pursue such avenues, they will simply die. There is always the option of running. Suffice to say that newer editions, offer CRs and stats to God-like creatures, which is simply ridiculous. Hero or not, they are vastly more powered than any kind of mortal being, thus there is no challenge there. Character classes are also NOT balanced. A wizard of 18 intelligence and sufficient levels (e.g 12 or even more), if played correctly (be it NPC, Enemy or Player) is extremely hard to even touch, let alone kill. All in all, aside of how anyone may feel, my underline would be that newer editions take out creativity and fantasy and person involvement, therefore my vote goes to 2nd edition. [/QUOTE]
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Edition Experience - Did/Do you Play AD&D 2E? How Was/Is It?
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