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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Edition Experience - Did/Do you Play AD&D 2E? How Was/Is It?
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<blockquote data-quote="Mannahnin" data-source="post: 9772469" data-attributes="member: 7026594"><p>THAC0 was a bit of a simplification from the tables with their repeating 20s.</p><p></p><p>Most players clearly got the hang of descending AC and the needed calculations, but there was always a sub-set who had trouble with it. There was almost always one or two at the table who had issues with the calculations, IME.</p><p></p><p>Delta (who's a math professor as his day job) made <a href="https://deltasdnd.blogspot.com/2009/07/what-is-best-combat-algorithm.html" target="_blank">a pretty good argument for descending AC with the Target 20 formula</a> on his blog some years back, during peak OSR blog fervor. But overall broad player sentiment <em>seems </em>to favor ascending AC as the most intuitive.</p><p></p><p>The bonus stacking rules in AD&D were annoyingly arbitrary. 3E rationalized them with the bonus type rules, so you always knew what stacked with what. The math in combat for attack bonuses, OTOH, could get a little fiddly with all the potential situational bonuses and penalties, even though it was just adding or subtracting small modifiers.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 9772469, member: 7026594"] THAC0 was a bit of a simplification from the tables with their repeating 20s. Most players clearly got the hang of descending AC and the needed calculations, but there was always a sub-set who had trouble with it. There was almost always one or two at the table who had issues with the calculations, IME. Delta (who's a math professor as his day job) made [URL='https://deltasdnd.blogspot.com/2009/07/what-is-best-combat-algorithm.html']a pretty good argument for descending AC with the Target 20 formula[/URL] on his blog some years back, during peak OSR blog fervor. But overall broad player sentiment [I]seems [/I]to favor ascending AC as the most intuitive. The bonus stacking rules in AD&D were annoyingly arbitrary. 3E rationalized them with the bonus type rules, so you always knew what stacked with what. The math in combat for attack bonuses, OTOH, could get a little fiddly with all the potential situational bonuses and penalties, even though it was just adding or subtracting small modifiers. [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
Edition Experience - Did/Do you Play AD&D 2E? How Was/Is It?
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