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<blockquote data-quote="Coldwyn" data-source="post: 5425608" data-attributes="member: 10041"><p>There are two view-points here, prefab and diy. Also, I may be a bit biased because I tend to travel around the world a lot and enjoy the challange of overcoming the cultural barrier.</p><p></p><p>From the prefab (or specific) pov, having all the rules to emulate a specific culture in one place beats generic rules by several magnitudes, like with Al´Qadim.</p><p>From a diy pov, having a group of generic rules to adopt to a culture may be neat, but you need to know the culture you want to create or emulate, else it´s an intellectual waste of time.</p><p></p><p>To draw a real world analogy, for me as a german it´s as difficult to be in Mumbai, India as it is to visit New York, USA. My "generic" social rules I know by heart don´t mean <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> in both cases. So when I take that analogy to RPG terms, I need social rules in my India-based setting as well as in my USA-based setting because both are alien to me and both differ from the core in meaningful ways.</p></blockquote><p></p>
[QUOTE="Coldwyn, post: 5425608, member: 10041"] There are two view-points here, prefab and diy. Also, I may be a bit biased because I tend to travel around the world a lot and enjoy the challange of overcoming the cultural barrier. From the prefab (or specific) pov, having all the rules to emulate a specific culture in one place beats generic rules by several magnitudes, like with Al´Qadim. From a diy pov, having a group of generic rules to adopt to a culture may be neat, but you need to know the culture you want to create or emulate, else it´s an intellectual waste of time. To draw a real world analogy, for me as a german it´s as difficult to be in Mumbai, India as it is to visit New York, USA. My "generic" social rules I know by heart don´t mean :):):):) in both cases. So when I take that analogy to RPG terms, I need social rules in my India-based setting as well as in my USA-based setting because both are alien to me and both differ from the core in meaningful ways. [/QUOTE]
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