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<blockquote data-quote="Philotomy Jurament" data-source="post: 5847811" data-attributes="member: 20854"><p>I prefer Original D&D and Advanced D&D (1e). Check out <a href="http://www.philotomy.com" target="_blank">my site</a> for more on why I like OD&D. You might especially be interested in the "dungeon as mythic underworld" and "creating a mythic underworld" stuff. And maybe "considering OD&D" and "making the game your own."</p><p></p><p>Despite my love for OD&D, I consider 1e AD&D to be the de facto standard for "this is D&D." I like both of them, and I'd be hard pressed to choose one or the other. </p><p></p><p>Those two editions (OD&D and 1e AD&D) stand above all the others, IMO. My third choice would be the 1981 B/X boxed sets.</p><p></p><p>If you can't find used copies of the OD&D and 1e AD&D books, there are the retro-clone versions: <em>Swords & Wizardry</em> and <em>OSRIC</em>, respectively. But I'd prefer the "real deal" over a retro-clone, if possible. (And I'd prefer a retro-clone over an "inspired by" game like Hackmaster or C&C.) The best way to get a "traditional D&D" experience is to play the actual games. </p><p></p><p></p><p></p><p></p><p>In his later years, he ran Original D&D (although he preferred running his <em>Lejendary Adventure</em> game). The ENW mod game he ran was original D&D. When he wrote new material, though, he wrote in in AD&D terms (e.g., the Castle Zagyg stuff he did was written in D&D terms and then converted to C&C terms by TLG).</p></blockquote><p></p>
[QUOTE="Philotomy Jurament, post: 5847811, member: 20854"] I prefer Original D&D and Advanced D&D (1e). Check out [url=http://www.philotomy.com]my site[/url] for more on why I like OD&D. You might especially be interested in the "dungeon as mythic underworld" and "creating a mythic underworld" stuff. And maybe "considering OD&D" and "making the game your own." Despite my love for OD&D, I consider 1e AD&D to be the de facto standard for "this is D&D." I like both of them, and I'd be hard pressed to choose one or the other. Those two editions (OD&D and 1e AD&D) stand above all the others, IMO. My third choice would be the 1981 B/X boxed sets. If you can't find used copies of the OD&D and 1e AD&D books, there are the retro-clone versions: [i]Swords & Wizardry[/i] and [i]OSRIC[/i], respectively. But I'd prefer the "real deal" over a retro-clone, if possible. (And I'd prefer a retro-clone over an "inspired by" game like Hackmaster or C&C.) The best way to get a "traditional D&D" experience is to play the actual games. In his later years, he ran Original D&D (although he preferred running his [i]Lejendary Adventure[/i] game). The ENW mod game he ran was original D&D. When he wrote new material, though, he wrote in in AD&D terms (e.g., the Castle Zagyg stuff he did was written in D&D terms and then converted to C&C terms by TLG). [/QUOTE]
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