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<blockquote data-quote="T. Foster" data-source="post: 2086242" data-attributes="member: 16574"><p><strong>Traveller</strong> has edition wars every bit as angry and violent as D&D's, between fans of classic Traveller (and even within CT between those who use only the core books and those who use the core books + expansions), MegaTraveller, Traveller: The New Era, Marc Miller's Traveller (T4), GURPS Traveller, d20 Traveller, and those who are still holding out hope for Traveller5, which is supposed to be a heavily revised version of T4. I personally prefer something somewhere between Classic and MegaTraveller (I think MT has by and large better rules, but is too complicated in spots) and consider all the rest travesties to a greater or lesser degree.</p><p></p><p><strong>RuneQuest</strong> also has had its share of edition wars. Many fans of the Chaosium editions (RQ1 and RQ2) really hated the Avalon Hill version (RQ3) which added a lot of extra complication and de-emphasized the Glorantha setting (introducing a bland "Fantasy Earth" in its place), and there was also a lot of acrimony when Hero Wars (which has a completely different system and underlying philosophy from RQ, but the same setting -- Glorantha) was released -- many RQ/Glorantha fans felt like they were being pressured to switch over. I personally prefer RQ3 (the version I started with) but can appreciate the appeal of RQ2 as well. I hated Hero Wars at the time but have recently acquired HeroQuest (substantially revised 2nd ed of HW) and am actually liking it quite a bit, but I still doubt I'd ever play it.</p></blockquote><p></p>
[QUOTE="T. Foster, post: 2086242, member: 16574"] [b]Traveller[/b] has edition wars every bit as angry and violent as D&D's, between fans of classic Traveller (and even within CT between those who use only the core books and those who use the core books + expansions), MegaTraveller, Traveller: The New Era, Marc Miller's Traveller (T4), GURPS Traveller, d20 Traveller, and those who are still holding out hope for Traveller5, which is supposed to be a heavily revised version of T4. I personally prefer something somewhere between Classic and MegaTraveller (I think MT has by and large better rules, but is too complicated in spots) and consider all the rest travesties to a greater or lesser degree. [b]RuneQuest[/b] also has had its share of edition wars. Many fans of the Chaosium editions (RQ1 and RQ2) really hated the Avalon Hill version (RQ3) which added a lot of extra complication and de-emphasized the Glorantha setting (introducing a bland "Fantasy Earth" in its place), and there was also a lot of acrimony when Hero Wars (which has a completely different system and underlying philosophy from RQ, but the same setting -- Glorantha) was released -- many RQ/Glorantha fans felt like they were being pressured to switch over. I personally prefer RQ3 (the version I started with) but can appreciate the appeal of RQ2 as well. I hated Hero Wars at the time but have recently acquired HeroQuest (substantially revised 2nd ed of HW) and am actually liking it quite a bit, but I still doubt I'd ever play it. [/QUOTE]
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