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General Tabletop Discussion
*TTRPGs General
Editions in RPGs - and why we should embrace change
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<blockquote data-quote="Eric Tolle" data-source="post: 5627822" data-attributes="member: 53859"><p>The sad thing about this is how versions of D&D is regarded as a zero-sum game. "MY version of D&D is the TRUE version of D&D is the correct one, and anybody publishing or playing a different version subtracts from my version's success." So we get people comparing new versions of a game to rape amd murder, and otherwise behaving like a pack of starving stray dogs fighting over the decaying corpse of the rpg hobby.</p><p></p><p>The idea that different versions of the game could be a good thing, that we could grow the hobby by bringing in people who like different things in, has been lost. It's a pity, because on the one hand, you have 4E to appeal to those who like spiffy effects, and on the other, there's 3rd edition for the people who like to build characters like a Magic the Gathering deck, and the retro clones for people who like slightly modified AD&D. Three games, appealing to different sensibilities, which should be fine. Instead we get "splintering the fanbase", as if we suddenly got rid of 4E suddenly those players would go flocking to Pathfinder. The reality is that nobody I know who's playing 4E has any interest in playing Pathfinder, since their attitude to 3.X ranges from irritation to loathing. </p><p></p><p>The reality is that the fanbase has been splintered for decades, and that we should accept that and try to grow the overall market. As Michael Tresca pointed out in the GenCon report, while Pathfinder had more players, 4E seemed to be bringing in more 1st.-time players. Which is good. Hopefully DDI and the Pathfinder OGC are doing the same, while the EnWorld hyenas are busy snarling at each other.</p></blockquote><p></p>
[QUOTE="Eric Tolle, post: 5627822, member: 53859"] The sad thing about this is how versions of D&D is regarded as a zero-sum game. "MY version of D&D is the TRUE version of D&D is the correct one, and anybody publishing or playing a different version subtracts from my version's success." So we get people comparing new versions of a game to rape amd murder, and otherwise behaving like a pack of starving stray dogs fighting over the decaying corpse of the rpg hobby. The idea that different versions of the game could be a good thing, that we could grow the hobby by bringing in people who like different things in, has been lost. It's a pity, because on the one hand, you have 4E to appeal to those who like spiffy effects, and on the other, there's 3rd edition for the people who like to build characters like a Magic the Gathering deck, and the retro clones for people who like slightly modified AD&D. Three games, appealing to different sensibilities, which should be fine. Instead we get "splintering the fanbase", as if we suddenly got rid of 4E suddenly those players would go flocking to Pathfinder. The reality is that nobody I know who's playing 4E has any interest in playing Pathfinder, since their attitude to 3.X ranges from irritation to loathing. The reality is that the fanbase has been splintered for decades, and that we should accept that and try to grow the overall market. As Michael Tresca pointed out in the GenCon report, while Pathfinder had more players, 4E seemed to be bringing in more 1st.-time players. Which is good. Hopefully DDI and the Pathfinder OGC are doing the same, while the EnWorld hyenas are busy snarling at each other. [/QUOTE]
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