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Educated guess on Multi-Classing
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<blockquote data-quote="BASHMAN" data-source="post: 3843498" data-attributes="member: 8277"><p>Something I remember them when they announced 4e and in some subsequent blogs, was that multiclassing will be even more streamlined and easier than it is in 3.5. A Fighter10/Wizard 10 will not be as cool as a Fighter 20 or a Wizard 20, but not as limited as a Fighter 10 or Wizard 10 either.</p><p></p><p>They also said that Tome of Battle: Bo9S would be a place to look for "previews". </p><p></p><p>This reminded me of the way Bo9S deals with multiclassing and class abilities. Suppose you are a Crusader 10 / Fighter 10. You have the "initiator level" as if you were a Crusader 15. Half your levels from other classes count towards your power base in your given class.</p><p></p><p>Thus, I think that the Fighter 10/Wizard 10 will be similar in power to a Fighter 15/Wizard 15-- not as much of a sacrifice to multiclass, but not nearly as abusive as it was in AD&D, where it essentially only made you 1 level lower than your single classed comrades. I think that if they do it this way, it will make multiclassing less of a risk/act of self-sabotage. </p><p></p><p>In 3.x if you make the wrong multiclassing choices, your Level 10 character could have a +0 Will save, whereas any character with a bad will save should have a +3 at level 10. I think that 4e will save people from crippling things like this.</p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="BASHMAN, post: 3843498, member: 8277"] Something I remember them when they announced 4e and in some subsequent blogs, was that multiclassing will be even more streamlined and easier than it is in 3.5. A Fighter10/Wizard 10 will not be as cool as a Fighter 20 or a Wizard 20, but not as limited as a Fighter 10 or Wizard 10 either. They also said that Tome of Battle: Bo9S would be a place to look for "previews". This reminded me of the way Bo9S deals with multiclassing and class abilities. Suppose you are a Crusader 10 / Fighter 10. You have the "initiator level" as if you were a Crusader 15. Half your levels from other classes count towards your power base in your given class. Thus, I think that the Fighter 10/Wizard 10 will be similar in power to a Fighter 15/Wizard 15-- not as much of a sacrifice to multiclass, but not nearly as abusive as it was in AD&D, where it essentially only made you 1 level lower than your single classed comrades. I think that if they do it this way, it will make multiclassing less of a risk/act of self-sabotage. In 3.x if you make the wrong multiclassing choices, your Level 10 character could have a +0 Will save, whereas any character with a bad will save should have a +3 at level 10. I think that 4e will save people from crippling things like this. Thoughts? [/QUOTE]
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