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<blockquote data-quote="Lockridge" data-source="post: 3402372" data-attributes="member: 43850"><p>I'll add that D&D helps with math comprehension (especially in statistics and algebra).</p><p>Spatial relationships - due to distance and speed calculations. Not to mention table-top minis and their rules.</p><p>Creativity and imagination - enhanced of course because of the adventure and perhaps story building.</p><p>Diplomacy and personal relationships and negotiating skills are enhanced.</p><p>Communications skills enhanced due to the need to get ideas across to players and DMs alike. This is important in order to ensure that your idea/move is not interpreted as violating rules or disrupting other's plans.</p><p>Overall tactical strategy skills enhanced.</p><p>Topography / map making and map reading (whether its a dungeon or a map of downtown driving its still a map.</p><p>Geography - players must face different landscapes/weather ect as they travel.</p><p>Sociology - players must experience and negotiate with different cultures as they travel.</p><p>Reading skills - from interpreting rules (Attacks of opportunity seem challenging to some).</p><p>Writing skills - in creating descriptions for own adventures.</p><p>Drama/theatre - The DM is the stage director and every NPC while the players must roll play to get into character.</p><p>Micro-economics - financial balancing of limited resources with ever-increasing wants in terms of character building. Then we take this to resource allocation as an overall group.</p><p>Fair play - This is part of social/negotiation skills. if you don't play nice, no one will play with you.</p><p>History - The exposure to the medieval culture of D&D Forgotten Realms actually increased my interest in ancient and up to 1800s history.</p><p>Physics - If I'm wearing boots of flying and I try to attack someone, is my centre of gravity now at my feet?</p><p></p><p>And finally, my favourite subject - lunch. There is always the challenge of splitting the pizza. And not to mention dietary skills in determining what food is most healthy (haha).</p></blockquote><p></p>
[QUOTE="Lockridge, post: 3402372, member: 43850"] I'll add that D&D helps with math comprehension (especially in statistics and algebra). Spatial relationships - due to distance and speed calculations. Not to mention table-top minis and their rules. Creativity and imagination - enhanced of course because of the adventure and perhaps story building. Diplomacy and personal relationships and negotiating skills are enhanced. Communications skills enhanced due to the need to get ideas across to players and DMs alike. This is important in order to ensure that your idea/move is not interpreted as violating rules or disrupting other's plans. Overall tactical strategy skills enhanced. Topography / map making and map reading (whether its a dungeon or a map of downtown driving its still a map. Geography - players must face different landscapes/weather ect as they travel. Sociology - players must experience and negotiate with different cultures as they travel. Reading skills - from interpreting rules (Attacks of opportunity seem challenging to some). Writing skills - in creating descriptions for own adventures. Drama/theatre - The DM is the stage director and every NPC while the players must roll play to get into character. Micro-economics - financial balancing of limited resources with ever-increasing wants in terms of character building. Then we take this to resource allocation as an overall group. Fair play - This is part of social/negotiation skills. if you don't play nice, no one will play with you. History - The exposure to the medieval culture of D&D Forgotten Realms actually increased my interest in ancient and up to 1800s history. Physics - If I'm wearing boots of flying and I try to attack someone, is my centre of gravity now at my feet? And finally, my favourite subject - lunch. There is always the challenge of splitting the pizza. And not to mention dietary skills in determining what food is most healthy (haha). [/QUOTE]
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