NaturalZero
Hero
There isn't a character in any of the games i play in or run that isn't reflavored all over the place. In fact, my group is at the point where someone comes up with a concept and the DM asks "well, what mechanics are you reskinning to do that?" Even something as straight forward like a warforged barbarian is often something mechanically different, like a dwarf fighter or genasi ranger.
This would all be much easier if the whole system was generally effect-based. Don't worry about reskinning your weapon as what you really want...build your custom attack features yourself! Arcane power source? Only if you can't come up with something more original to flavor all your powers. Effect-based design seems like it would be more liberating than being pressured into the pre-made fluff.
I'm considering trying to make an effect-based 4e conversion myself, with more general classes (defender, striker, controller, leader) and generally flavorless mechanics (build an "attack die" instead of a weapon). Has anyone else attempted this kind of conversion?
This would all be much easier if the whole system was generally effect-based. Don't worry about reskinning your weapon as what you really want...build your custom attack features yourself! Arcane power source? Only if you can't come up with something more original to flavor all your powers. Effect-based design seems like it would be more liberating than being pressured into the pre-made fluff.
I'm considering trying to make an effect-based 4e conversion myself, with more general classes (defender, striker, controller, leader) and generally flavorless mechanics (build an "attack die" instead of a weapon). Has anyone else attempted this kind of conversion?