Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Effect of Altitude on Ray Range & Cover (or, blasting from buildings)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Quidam" data-source="post: 3219141" data-attributes="member: 3391"><p>Your spiderwalking warlock is perched on the side of a building (b) facing an alley (a) and wants to hit someone below with his eldritch blast (c).</p><p></p><p>His blast has a range of 60ft. How far down the alley can he reach? Depends on how far up the building he is (assuming it's vertical).</p><p></p><p>a^2 + b^2 = c^2</p><p></p><p>5ft up: a^2 + 5^2 = 60^2, 59.8ft down the alley or 11 squares.</p><p>10ft up: a^2 + 10^2 = 60^2, 59.2ft down the alley or 11 squares.</p><p>15ft up: a^2 + 15^2 = 60^2, 58.1ft down the alley or 11 squares.</p><p>20ft up: a^2 + 20^2 = 60^2, 56.6ft down the alley or 11 squares.</p><p>25ft up: a^2 + 25^2 = 60^2, 54.5ft down the alley or 10 squares.</p><p>30ft up: a^2 + 30^2 = 60^2, 51.9ft down the alley or 10 squares.</p><p>35ft up: a^2 + 35^2 = 60^2, 48.7ft down the alley or 9 squares.</p><p>40ft up: a^2 + 40^2 = 60^2, 44.7ft down the alley or 9 squares.</p><p>45ft up: a^2 + 45^2 = 60^2, 39.7ft down the alley or 7 squares.</p><p>50ft up: a^2 + 50^2 = 60^2, 33.1ft down the alley or 6 squares.</p><p>55ft up: a^2 + 55^2 = 60^2, 24.0ft down the alley or 4 squares.</p><p>60ft up: a^2 + 60^2 = 60^2, 0ft down the alley or the square directly below him.</p><p></p><p>Looks like the sweet spot is 20ft up- out of reach yet still hitting things 55' away. Interesting to see how far you can get even 55ft up.</p><p></p><p>Please let me know if I've miscalculated. I'll leave the eldritch spear table as an exercise for the student. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Quidam, post: 3219141, member: 3391"] Your spiderwalking warlock is perched on the side of a building (b) facing an alley (a) and wants to hit someone below with his eldritch blast (c). His blast has a range of 60ft. How far down the alley can he reach? Depends on how far up the building he is (assuming it's vertical). a^2 + b^2 = c^2 5ft up: a^2 + 5^2 = 60^2, 59.8ft down the alley or 11 squares. 10ft up: a^2 + 10^2 = 60^2, 59.2ft down the alley or 11 squares. 15ft up: a^2 + 15^2 = 60^2, 58.1ft down the alley or 11 squares. 20ft up: a^2 + 20^2 = 60^2, 56.6ft down the alley or 11 squares. 25ft up: a^2 + 25^2 = 60^2, 54.5ft down the alley or 10 squares. 30ft up: a^2 + 30^2 = 60^2, 51.9ft down the alley or 10 squares. 35ft up: a^2 + 35^2 = 60^2, 48.7ft down the alley or 9 squares. 40ft up: a^2 + 40^2 = 60^2, 44.7ft down the alley or 9 squares. 45ft up: a^2 + 45^2 = 60^2, 39.7ft down the alley or 7 squares. 50ft up: a^2 + 50^2 = 60^2, 33.1ft down the alley or 6 squares. 55ft up: a^2 + 55^2 = 60^2, 24.0ft down the alley or 4 squares. 60ft up: a^2 + 60^2 = 60^2, 0ft down the alley or the square directly below him. Looks like the sweet spot is 20ft up- out of reach yet still hitting things 55' away. Interesting to see how far you can get even 55ft up. Please let me know if I've miscalculated. I'll leave the eldritch spear table as an exercise for the student. :p [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Effect of Altitude on Ray Range & Cover (or, blasting from buildings)
Top