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Effect of Druids on Scientific Knowledge in your Campaign?
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<blockquote data-quote="Blue Orange" data-source="post: 9340433" data-attributes="member: 7025997"><p>This is a really interesting question. I always thought of wizards as the 'scientists of magic', and they're often portrayed similarly. There was quite a bit of overlap between Renaissance magic and early science, and you have stuff like <em>Harry Potter</em> that endows them with the modern (or 19th-century) academic apparatus.</p><p></p><p>But druids as biologists...wow, that's a totally new angle I hadn't thought of. Vaguely reminds me of the whole 'live in harmony with nature versus try to control it' dichotomy I seemed to see so much in the 90s when I was consuming a lot more media...not sure what they've done with that now. You even have the possibility of wizard-druid wars where the worldviews literally fight.</p><p></p><p>One more thing (and other people have said this) is that there's no guarantee the natural world works the way it does in real life. You could even go with a <em>Mage: the Ascension</em>-style 'reality is subjective' take where animal intelligence varies depending how far away from the city you get (except for the rats, which of course have a fully developed civilization beneath the city complete with folktales about how to outwit the slow, tailless giants who provide their food).</p></blockquote><p></p>
[QUOTE="Blue Orange, post: 9340433, member: 7025997"] This is a really interesting question. I always thought of wizards as the 'scientists of magic', and they're often portrayed similarly. There was quite a bit of overlap between Renaissance magic and early science, and you have stuff like [I]Harry Potter[/I] that endows them with the modern (or 19th-century) academic apparatus. But druids as biologists...wow, that's a totally new angle I hadn't thought of. Vaguely reminds me of the whole 'live in harmony with nature versus try to control it' dichotomy I seemed to see so much in the 90s when I was consuming a lot more media...not sure what they've done with that now. You even have the possibility of wizard-druid wars where the worldviews literally fight. One more thing (and other people have said this) is that there's no guarantee the natural world works the way it does in real life. You could even go with a [I]Mage: the Ascension[/I]-style 'reality is subjective' take where animal intelligence varies depending how far away from the city you get (except for the rats, which of course have a fully developed civilization beneath the city complete with folktales about how to outwit the slow, tailless giants who provide their food). [/QUOTE]
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