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Effective Imprisoning of PC's, how can you do it?
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<blockquote data-quote="nittanytbone" data-source="post: 4277238" data-attributes="member: 35709"><p>I would treat extended imprisonment as either:</p><p></p><p>(A) A skill challenge. I imagine that several skills could be relevant to surviving a lengthy imprisonment and interrogation. Bluff and endurance jump to mind immediately.</p><p></p><p>(B) A disease. Being tortured regularly could very well have similar effects to the diseases described in the DMG.</p><p></p><p>(C) Focus on the key encounter. This could relate to (A). Perhaps if the PCs do well in the skill challenge, their escape attempt/trial/whatever is easier. If they failed the skill challenge, then the guards are alert or whatever.</p><p></p><p>Don't focus on the details. Instead embrace the black box. Treat the prison environment as a skill challenge, an encounter, or something like that.</p></blockquote><p></p>
[QUOTE="nittanytbone, post: 4277238, member: 35709"] I would treat extended imprisonment as either: (A) A skill challenge. I imagine that several skills could be relevant to surviving a lengthy imprisonment and interrogation. Bluff and endurance jump to mind immediately. (B) A disease. Being tortured regularly could very well have similar effects to the diseases described in the DMG. (C) Focus on the key encounter. This could relate to (A). Perhaps if the PCs do well in the skill challenge, their escape attempt/trial/whatever is easier. If they failed the skill challenge, then the guards are alert or whatever. Don't focus on the details. Instead embrace the black box. Treat the prison environment as a skill challenge, an encounter, or something like that. [/QUOTE]
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Effective Imprisoning of PC's, how can you do it?
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