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General Tabletop Discussion
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Effective Imprisoning of PC's, how can you do it?
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<blockquote data-quote="Kurotowa" data-source="post: 4277957" data-attributes="member: 27957"><p>To answer the title question with another question, why would you want to?</p><p></p><p>Seriously, nothing kills a game session like effectively imprisoning the PCs. It turns the players from active participants into passive observers while they wait for the DM to allow them out of their captivity. It's boring, it's de-protagonizing, and too many DMs use it as a chance to humiliate the PCs. And people wonder why most parties would rather fight to the death than surrender.</p><p></p><p>No, what you want is a nice ineffective imprisonment, one aimed solidly at keeping normal feebs in place. And if most parties of clever PCs will be able to escape in short order? Well, of course! That's the point, after all. Thrilling escapes from deadly prisons are part of the genre, not sitting helplessly in a cell.</p><p></p><p>So yes, by all means make some effort to up the security measures a little. But please don't take it too far! One of the most boring nights I ever had was when the DM threw us into anti-magic cells with adamantine bars, and then expected us to get out on our own. He finally had to deus-ex us out because he'd worked so hard being smart about an effective imprisonment that he hadn't left us any way to actually get out.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 4277957, member: 27957"] To answer the title question with another question, why would you want to? Seriously, nothing kills a game session like effectively imprisoning the PCs. It turns the players from active participants into passive observers while they wait for the DM to allow them out of their captivity. It's boring, it's de-protagonizing, and too many DMs use it as a chance to humiliate the PCs. And people wonder why most parties would rather fight to the death than surrender. No, what you want is a nice ineffective imprisonment, one aimed solidly at keeping normal feebs in place. And if most parties of clever PCs will be able to escape in short order? Well, of course! That's the point, after all. Thrilling escapes from deadly prisons are part of the genre, not sitting helplessly in a cell. So yes, by all means make some effort to up the security measures a little. But please don't take it too far! One of the most boring nights I ever had was when the DM threw us into anti-magic cells with adamantine bars, and then expected us to get out on our own. He finally had to deus-ex us out because he'd worked so hard being smart about an effective imprisonment that he hadn't left us any way to actually get out. [/QUOTE]
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