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<blockquote data-quote="nute" data-source="post: 5001019" data-attributes="member: 10607"><p>They both apply as long as they are from different sources. At the end of your turn, you save versus all effects that you can save against. </p><p></p><p>In the case of ongoing damage, only the greatest amount of any one specific type is actually taken, however. </p><p></p><p>Sir Firebelly, Dragonborn Paladin is currently slowed (save ends) and is suffering from 10 ongoing acid damage (save ends) from being chomped by a Rock Lobster. Then he gets hit by a Dire Koala with a power that slows him until the end of the Dire Koala's next turn. Then he gets hit by an Acid Hipster and takes 5 ongoing acid damage (save ends) and is dazed (save ends).</p><p></p><p>At the beginning of his turn, Sir Firebelly takes 10 acid damage and is slowed and dazed. At the end of his turn, he rolls (in any order he chooses):</p><p>- save vs being slowed by the Rock Lobster</p><p>- save vs the Rock Lobster's 10 ongoing acid damage</p><p>- save vs the Acid Hipster's 5 ongoing acid damage</p><p>- save vs the Acid Hipster's daze effect</p><p></p><p>He is still slowed by the Dire Koala's attack regardless of any saves he makes or fails. If he saves against the Rock Lobster's acid damage but NOT the Acid Hipster's ongoing acid damage, he'll still be taking 5 at the beginning of his turn.</p></blockquote><p></p>
[QUOTE="nute, post: 5001019, member: 10607"] They both apply as long as they are from different sources. At the end of your turn, you save versus all effects that you can save against. In the case of ongoing damage, only the greatest amount of any one specific type is actually taken, however. Sir Firebelly, Dragonborn Paladin is currently slowed (save ends) and is suffering from 10 ongoing acid damage (save ends) from being chomped by a Rock Lobster. Then he gets hit by a Dire Koala with a power that slows him until the end of the Dire Koala's next turn. Then he gets hit by an Acid Hipster and takes 5 ongoing acid damage (save ends) and is dazed (save ends). At the beginning of his turn, Sir Firebelly takes 10 acid damage and is slowed and dazed. At the end of his turn, he rolls (in any order he chooses): - save vs being slowed by the Rock Lobster - save vs the Rock Lobster's 10 ongoing acid damage - save vs the Acid Hipster's 5 ongoing acid damage - save vs the Acid Hipster's daze effect He is still slowed by the Dire Koala's attack regardless of any saves he makes or fails. If he saves against the Rock Lobster's acid damage but NOT the Acid Hipster's ongoing acid damage, he'll still be taking 5 at the beginning of his turn. [/QUOTE]
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