Effects-based system search

tecnowraith

First Post
Does anyone know any effect-based rpg systems that is not too complex like HERO? Looking for an RPG system that can do magic, psi, powers and a mix of those without breaking or modifying the core system too much like BRP.
 

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In addition to M&M, I think Silver Age Sentinels & Big Eyes, Small Mouth (if I understand correctly - I'm not personally familiar with BESM), and Wild Talents are all mostly effects-based. Whether or not they are "too complex" is kind of an individual thing, so I can't really say.
 


Wild talents is incredibly easy to make powers for. It makes for a very gritty system unless everyone takes plenty of defensive powers though.
 


Not fond of the dice mechanic of both Wild Talents and Savage Worlds. Never liked step-dice systems and never understood fully of the ORE system. How can True20 be effects-based for the powers when its done with feats? And never liked systems where powers are the same as skills or advantages like in GURPS (or attributes like in Tri-stat system). Looking for more cinematic rules than realistic rules like GURPS.

Now I like M&M2e but some of players in our group are iffy on D20 system.
 

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