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Effects of Death
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<blockquote data-quote="mmu1" data-source="post: 105490" data-attributes="member: 319"><p>Hmm... I don't know how heavy these side-effects should get, really. In mosts D&D worlds (unless you're playing in a home-brew, of course), everyone knows beyond a shadow of a doubt that gods and the afterlife exist, and believers are taken in by their deities when they die without any real weighing of their sins, or karma, or whatever - unless they completely abandon their god's worship. </p><p></p><p>This pretty much means that near-death wouldn't be nearly the spiritual experience some people find it to be in reality, where we're all plagued by fear and uncertainty of what's going to happen to us... And even in real-life, the reason most people find it hard to function after a near-death experience has more to do with the physical damage they usually suffer in order to bring it about, not because they're so deeply plagued by existential doubt.</p><p></p><p>However, if you want to play around with this, you can definitely have a field day - flashbacks of past lives, visions of celestial creatures (or perhaps demons) haggling over who gets to take your soul, prophetic visions, being back but feeling that it's only for a short time and being convinced that you know when it's your time (and everyone else's if you want to creep out others) to die again, etc...</p><p></p><p>Oh, and you no longer loose 1 CON when you're resurrected - you only loose 1 level of xp, unless you are 1st level - in that case you loose the point of CON.</p></blockquote><p></p>
[QUOTE="mmu1, post: 105490, member: 319"] Hmm... I don't know how heavy these side-effects should get, really. In mosts D&D worlds (unless you're playing in a home-brew, of course), everyone knows beyond a shadow of a doubt that gods and the afterlife exist, and believers are taken in by their deities when they die without any real weighing of their sins, or karma, or whatever - unless they completely abandon their god's worship. This pretty much means that near-death wouldn't be nearly the spiritual experience some people find it to be in reality, where we're all plagued by fear and uncertainty of what's going to happen to us... And even in real-life, the reason most people find it hard to function after a near-death experience has more to do with the physical damage they usually suffer in order to bring it about, not because they're so deeply plagued by existential doubt. However, if you want to play around with this, you can definitely have a field day - flashbacks of past lives, visions of celestial creatures (or perhaps demons) haggling over who gets to take your soul, prophetic visions, being back but feeling that it's only for a short time and being convinced that you know when it's your time (and everyone else's if you want to creep out others) to die again, etc... Oh, and you no longer loose 1 CON when you're resurrected - you only loose 1 level of xp, unless you are 1st level - in that case you loose the point of CON. [/QUOTE]
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