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Effects that kill you at 0 hp
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<blockquote data-quote="James Gasik" data-source="post: 9714672" data-attributes="member: 6877472"><p>Death can be permanent in certain situations- Tomb of Annihilation, as I recall was one. During Curse of Strahd, a Ranger was disintegrated which turned into a whole thing as the player (a young girl) burst into tears at the loss of her character when it was explained that a mere raise dead would not revive her. She went from table to table, begging people to help her (and telling everyone what a horrible DM killed her character off "for no reason") until someone with a Luck Blade used a Wish to revive the character (seemed kind of sus to me, but I soon learned that the AL guidelines for how PC's can help each other are ripe with loophole abuse when I ran a game with someone who got a Ring of Spell Storing).</p><p></p><p>What actually happened- the final enemy had this huge statblock, like a page and a half, and could in fact, cast various spells, including disintegrate. I was allowed to see the statblock to verify this, but supposedly the adventure either disallows or highly suggests you not use that ability- which confused me because why give an enemy disintegrate if they're not supposed to have it?</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9714672, member: 6877472"] Death can be permanent in certain situations- Tomb of Annihilation, as I recall was one. During Curse of Strahd, a Ranger was disintegrated which turned into a whole thing as the player (a young girl) burst into tears at the loss of her character when it was explained that a mere raise dead would not revive her. She went from table to table, begging people to help her (and telling everyone what a horrible DM killed her character off "for no reason") until someone with a Luck Blade used a Wish to revive the character (seemed kind of sus to me, but I soon learned that the AL guidelines for how PC's can help each other are ripe with loophole abuse when I ran a game with someone who got a Ring of Spell Storing). What actually happened- the final enemy had this huge statblock, like a page and a half, and could in fact, cast various spells, including disintegrate. I was allowed to see the statblock to verify this, but supposedly the adventure either disallows or highly suggests you not use that ability- which confused me because why give an enemy disintegrate if they're not supposed to have it? [/QUOTE]
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