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<blockquote data-quote="tetrasodium" data-source="post: 9714713" data-attributes="member: 93670"><p>I think that it's a more fundamental problem due to players entering the hobby in a way that encourages them to view any changes from the GM as some kind of BadWrongFun EvilKillerGM thing. going beyond the small example encouraging the GM that [USER=6877472]@James Gasik[/USER] embedded a couple posts back, the ALDMG has always tried pretty hard to poison that well should a GM try drawing from it. Unfortunately it does so in a way that empowers problem players. </p><p>[spoiler="like this from the SKT aldmg"]</p><p>[ATTACH=full]412407[/ATTACH]</p><p>[/spoiler]</p><p>[spoiler="or this from v14.0 ALdmg"]</p><p>[ATTACH=full]412408[/ATTACH]</p><p>Not sure what adventures it covers but it was on my hdd with the other & is dated with this at the top</p><p>D&D® ADVENTURERS LEAGUE</p><p>DM’S GUIDE</p><p></p><p> </p><p></p><p>Effective Date: March 4, 2024. Version 14.0.</p><p>[/spoiler]</p><p></p><p><a href="https://www.enworld.org/threads/is-wotcs-5e-d-d-easy-trust-me-this-isnt-what-you-think-maybe.703211/page-20#post-9295551" target="_blank">My</a> <a href="https://www.enworld.org/threads/is-wotcs-5e-d-d-easy-trust-me-this-isnt-what-you-think-maybe.703211/page-21#post-9295717" target="_blank">experience</a> running AL was similar if not identical to the <a href="https://www.enworld.org/threads/effects-that-kill-you-at-0-hp.714416/post-9714596" target="_blank">post 88 </a>extreme pushback. I've seen players literally go from asking "what adventure are you running" to pulling out their phone & searching for the magic items in it <em>while</em> standing in front of me conversing aboutwhat part of an adventure I was running★. It's one thing to do that because your at a store & looking to buy a particular product on your list or whatever but totally different to think that's acceptable after seeking out a potential GM who never approached you.</p><p></p><p>A lot of my nonAL games that started as AL & moved off for whatever reason are somewhat better, but it's not infrequent that <em>one </em>player decides I'm being a monstrous killer GM if I say no you can't relax enough for a rest" or provide the appearance of an actual challenge causing them to stop the session demanding metagame level explanations only for the other players to immediately chime in with "YeAaA hE's GoT a PoInT... YoU diDn'T cOveR tHat In <a href="https://www.youtube.com/watch?v=Fvk_ObR_GEA" target="_blank">SeSsIoN zErO</a>" or give it a supportive pass by letting someone else take point+supportive second while pretending to nope out of the session hijack to focus on stacking dice or fiddling with their cellphone. It's almost reprehensible for wotc to bind GM's so heavily in the edition they claim so many things were done to empower "<em>rulings not rules</em>"</p><p></p><p>★I.e. while players are still rolling in & <a href="https://www.enworld.org/threads/the-d-d-we-played-in-2022.694117/page-2#post-8875053" target="_blank">I'm early & setting up</a>... me: "we are going through LMOP">player checking phone:"oh, Cragmaw?"<em> (gauntlets of strength/M</em>M Wand?)>me:"no">player checking phone: "old owl well?" (<em>ring of protection?</em>)>me:"no, you should find another table, there are like five">Player still checking phone & not finding another table: "Wave echo cave?(<em>boots of striding, a magic weapon & magic armor?</em>)> me:"no I've got a pretty stable group we are doing [low treasure bit] , you should check another table, maybe <img class="smilie smilie--emoji" alt="👈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f448.png" title="Backhand index pointing left :point_left:" data-shortname=":point_left:" loading="lazy" width="64" height="64" />that<img class="smilie smilie--emoji" alt="👉" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f449.png" title="Backhand index pointing right :point_right:" data-shortname=":point_right:" loading="lazy" width="64" height="64" /> one">player who still has phone out: "Yea Maybe I'll try you again when your running something better"</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9714713, member: 93670"] I think that it's a more fundamental problem due to players entering the hobby in a way that encourages them to view any changes from the GM as some kind of BadWrongFun EvilKillerGM thing. going beyond the small example encouraging the GM that [USER=6877472]@James Gasik[/USER] embedded a couple posts back, the ALDMG has always tried pretty hard to poison that well should a GM try drawing from it. Unfortunately it does so in a way that empowers problem players. [spoiler="like this from the SKT aldmg"] [ATTACH type="full" alt="1753539486729.png"]412407[/ATTACH] [/spoiler] [spoiler="or this from v14.0 ALdmg"] [ATTACH type="full" alt="1753539753322.png"]412408[/ATTACH] Not sure what adventures it covers but it was on my hdd with the other & is dated with this at the top D&D® ADVENTURERS LEAGUE DM’S GUIDE Effective Date: March 4, 2024. Version 14.0. [/spoiler] [URL='https://www.enworld.org/threads/is-wotcs-5e-d-d-easy-trust-me-this-isnt-what-you-think-maybe.703211/page-20#post-9295551']My[/URL] [URL='https://www.enworld.org/threads/is-wotcs-5e-d-d-easy-trust-me-this-isnt-what-you-think-maybe.703211/page-21#post-9295717']experience[/URL] running AL was similar if not identical to the [URL='https://www.enworld.org/threads/effects-that-kill-you-at-0-hp.714416/post-9714596']post 88 [/URL]extreme pushback. I've seen players literally go from asking "what adventure are you running" to pulling out their phone & searching for the magic items in it [I]while[/I] standing in front of me conversing aboutwhat part of an adventure I was running★. It's one thing to do that because your at a store & looking to buy a particular product on your list or whatever but totally different to think that's acceptable after seeking out a potential GM who never approached you. A lot of my nonAL games that started as AL & moved off for whatever reason are somewhat better, but it's not infrequent that [I]one [/I]player decides I'm being a monstrous killer GM if I say no you can't relax enough for a rest" or provide the appearance of an actual challenge causing them to stop the session demanding metagame level explanations only for the other players to immediately chime in with "YeAaA hE's GoT a PoInT... YoU diDn'T cOveR tHat In [URL='https://www.youtube.com/watch?v=Fvk_ObR_GEA']SeSsIoN zErO[/URL]" or give it a supportive pass by letting someone else take point+supportive second while pretending to nope out of the session hijack to focus on stacking dice or fiddling with their cellphone. It's almost reprehensible for wotc to bind GM's so heavily in the edition they claim so many things were done to empower "[I]rulings not rules[/I]" ★I.e. while players are still rolling in & [URL='https://www.enworld.org/threads/the-d-d-we-played-in-2022.694117/page-2#post-8875053']I'm early & setting up[/URL]... me: "we are going through LMOP">player checking phone:"oh, Cragmaw?"[I] (gauntlets of strength/M[/I]M Wand?)>me:"no">player checking phone: "old owl well?" ([I]ring of protection?[/I])>me:"no, you should find another table, there are like five">Player still checking phone & not finding another table: "Wave echo cave?([I]boots of striding, a magic weapon & magic armor?[/I])> me:"no I've got a pretty stable group we are doing [low treasure bit] , you should check another table, maybe 👈that👉 one">player who still has phone out: "Yea Maybe I'll try you again when your running something better" [/QUOTE]
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