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EGG on 'The Spirit of AD&D'
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<blockquote data-quote="shilsen" data-source="post: 4004045" data-attributes="member: 198"><p>I understand that he was talking about his own gaming tastes, but when the quotation begins with "This is a fantasy RPG predicated on the assumption..." it sounds like he's speaking about how the game is meant to be played. And your comments in the post I quoted certainly sounded like you were making broad comments about the game in general, rather than specifically how Gygax or you play it.</p><p></p><p></p><p></p><p>Are you talking about the game as played at your table, or making general commentary again? If it's the latter, then I'd say the game can be about heroism. But there's no objective reason why it has to be.</p><p></p><p></p><p></p><p>And again we're back to issues of individual definition again. I can think of lots of good deeds or selfless deeds or dangerous deeds or deeds in service to another which have nothing, by my definition, to do with heroism. </p><p></p><p></p><p></p><p>I sincerely doubt that the game was designed by Gygax to teach people to be heroes by pretending to be them. But I'll buy that it was designed to let players play heroes and heroines. Which, of course, makes little difference to the game as it exists today, or even as it existed back in 1e, since people are capable of playing it in a myriad different ways. </p><p></p><p>Which is one of the really cool things about D&D. I can play it to roleplay a hero. I can play it to roleplay a villain. Hell, I can play it to roleplay a character who's both hero and villain, philosopher and pedagogue, champion and chatterer, all at once. A game that lets you do that is pretty darn cool. </p><p></p><p></p><p></p><p>Never played 1e myself, but from what I've gathered from reading a lot of people discussing their experiences with it and hearing others I know talking about it, I'd say you're dead wrong. People cared how fast they leveled up and killed Thor with their star destroyers pretty soon after Gygax put the game on the market. </p><p></p><p></p><p></p><p>No argument at all about the above presumably being Gygax's purpose. I was just pointing out that his purpose is mostly irrelevant to how individual groups and people play the game, then and now and in the future.</p></blockquote><p></p>
[QUOTE="shilsen, post: 4004045, member: 198"] I understand that he was talking about his own gaming tastes, but when the quotation begins with "This is a fantasy RPG predicated on the assumption..." it sounds like he's speaking about how the game is meant to be played. And your comments in the post I quoted certainly sounded like you were making broad comments about the game in general, rather than specifically how Gygax or you play it. Are you talking about the game as played at your table, or making general commentary again? If it's the latter, then I'd say the game can be about heroism. But there's no objective reason why it has to be. And again we're back to issues of individual definition again. I can think of lots of good deeds or selfless deeds or dangerous deeds or deeds in service to another which have nothing, by my definition, to do with heroism. I sincerely doubt that the game was designed by Gygax to teach people to be heroes by pretending to be them. But I'll buy that it was designed to let players play heroes and heroines. Which, of course, makes little difference to the game as it exists today, or even as it existed back in 1e, since people are capable of playing it in a myriad different ways. Which is one of the really cool things about D&D. I can play it to roleplay a hero. I can play it to roleplay a villain. Hell, I can play it to roleplay a character who's both hero and villain, philosopher and pedagogue, champion and chatterer, all at once. A game that lets you do that is pretty darn cool. Never played 1e myself, but from what I've gathered from reading a lot of people discussing their experiences with it and hearing others I know talking about it, I'd say you're dead wrong. People cared how fast they leveled up and killed Thor with their star destroyers pretty soon after Gygax put the game on the market. No argument at all about the above presumably being Gygax's purpose. I was just pointing out that his purpose is mostly irrelevant to how individual groups and people play the game, then and now and in the future. [/QUOTE]
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