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<blockquote data-quote="Klaus" data-source="post: 822538" data-attributes="member: 607"><p>What is this with Anubis and jackals and Set and snakes? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Anubis is a dog-headed god. In Ancient Egypt (Khemet, the Black Land) there originated a breed of dog that in our days is called Pharaoh Hound. That's the animal assigned to Anubis.</p><p></p><p>Set, the Red, was a power of Chaos, hard and dangerous to harness, but needed if you're going to war. Seti I was the first Pharaoh to incorporate Set to his name, and won a many great battles. He was also the power of Fire, Heat and the Desert. Those blessed by Set can be great leaders if they harness their prowess to good causes.</p><p></p><p>Snakes were sometimes associated with Apophis (there was a Pharaoh with this name back when Egypt was ruled from the city of Avaris - later Pi-Ramses). But most of the time snakes were guardians of secrets. In an Egypt DnD game, snakes could teach sorcerors their spells, and they speak a secret language.</p><p></p><p>Once upon a time I started writing a Khemet game for Dragon Mag, but that never came through. Here are some thoughts:</p><p></p><p>Paladins - The Sons of Pharaoh, they're chosen from promising youths throughout khemitian society and symbollically adopted by Pharaoh (he himself a paladin).</p><p></p><p>Sorcerors - Snake Tamers from the wild.</p><p></p><p>Wizard - Scribes through and through.</p><p></p><p>Ranger - Scouts for the Khemitian army, ventured into the desert and into Kush (Nubia).</p><p></p><p>I suggest Sorcerors be able to choose from the druid list instead of the Wizard list.</p><p></p><p>This was all set during the reign of Ramses II (the Son of Light).</p><p></p><p>Anyone wanting to run a Khemet game would do well to read Cristian Jacq's Ramses series, where Ramses, Moses, Ameni, Acha and Setaou form a veritable DnD group (Paladin, Expert, Scribe, Rogue/Spy and Snake Master).</p></blockquote><p></p>
[QUOTE="Klaus, post: 822538, member: 607"] What is this with Anubis and jackals and Set and snakes? :) Anubis is a dog-headed god. In Ancient Egypt (Khemet, the Black Land) there originated a breed of dog that in our days is called Pharaoh Hound. That's the animal assigned to Anubis. Set, the Red, was a power of Chaos, hard and dangerous to harness, but needed if you're going to war. Seti I was the first Pharaoh to incorporate Set to his name, and won a many great battles. He was also the power of Fire, Heat and the Desert. Those blessed by Set can be great leaders if they harness their prowess to good causes. Snakes were sometimes associated with Apophis (there was a Pharaoh with this name back when Egypt was ruled from the city of Avaris - later Pi-Ramses). But most of the time snakes were guardians of secrets. In an Egypt DnD game, snakes could teach sorcerors their spells, and they speak a secret language. Once upon a time I started writing a Khemet game for Dragon Mag, but that never came through. Here are some thoughts: Paladins - The Sons of Pharaoh, they're chosen from promising youths throughout khemitian society and symbollically adopted by Pharaoh (he himself a paladin). Sorcerors - Snake Tamers from the wild. Wizard - Scribes through and through. Ranger - Scouts for the Khemitian army, ventured into the desert and into Kush (Nubia). I suggest Sorcerors be able to choose from the druid list instead of the Wizard list. This was all set during the reign of Ramses II (the Son of Light). Anyone wanting to run a Khemet game would do well to read Cristian Jacq's Ramses series, where Ramses, Moses, Ameni, Acha and Setaou form a veritable DnD group (Paladin, Expert, Scribe, Rogue/Spy and Snake Master). [/QUOTE]
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