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Character Builds & Optimization
EK Half orc Shield and longsword
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<blockquote data-quote="Adb0782" data-source="post: 7570355" data-attributes="member: 6945705"><p>Hello,</p><p>my EK is an Half orc with long sword and shield. Im actually thinking if its worth get the duelist or the defensive style fighting. I can use only the Player's handbook spells, so i actually took chill touch and minor illusion as cantrips(i can change one of this, but seems work), than shield, pretection from evil/good and Tasha's Hideous Laughter (also this i can change, but whats better?). We ll start on lv 3, i later would like to get as 2 spells lv hold person (the combo with sure crit its too juicy <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> ) and mirror image (no concentration for me is better than blur), for get haste as lv 3 spell and fire shield spell lv 4 (or? without absorb elements this looks still more important). My stat are generated with dice throws, i was really lucky about that throws lol, i actually have:</p><p></p><p>STR 20</p><p>DEX 13</p><p>CON 16 (or 14, i can remember it wrong bcs i dont have the sheet with me)</p><p>INT 14</p><p>SAG 14</p><p>CHA 14</p><p></p><p>That said, i was thinking to get the dueling fighting style in the beginning, for dont suffer too much the fact to dont use a greatsword, but than i was thinking that, if im gonna always use the cantrips and war magic, its probably more usefull to get the defensive style fighting, as that +2 to damage have less effects bcs it dont work on spells. But again i have to fight with a +7 to hit vs a ranged spell attack with INT 14 and a totally +4 to hit (at starting lv). So, in this way is still better to use cantrips? (at higher levels). I can try to ask my DM to make me use BB (but i dont think he will agree anyway <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> ), but if not, its better forget war magic except in some situational fight (as an attack cantrip) and so get the dueling fighting style and no malee cantrip? Or how could i build it with malee or damage dealer cantrips?</p><p></p><p>Also for the feats i have many doubt. Is war caster so important? with my cha i was even thinking to get magic initiate for get vicious mockery (too funny with an half orc and very usefull, unless the d4 damage that sucks) and faerie fire, lucky also is an option, mage slayer looks nice, resilent (wis) as well, shield master (maybe?), ritual caster (not pretty sure if its good). As u can see im kinda confused, i would like him tanky (we need a tank in the group), but anyway kinda effective also on damage (not as a champion of course). </p><p></p><p>Thanks everyone will help me to find out whats a good option for what i need.</p></blockquote><p></p>
[QUOTE="Adb0782, post: 7570355, member: 6945705"] Hello, my EK is an Half orc with long sword and shield. Im actually thinking if its worth get the duelist or the defensive style fighting. I can use only the Player's handbook spells, so i actually took chill touch and minor illusion as cantrips(i can change one of this, but seems work), than shield, pretection from evil/good and Tasha's Hideous Laughter (also this i can change, but whats better?). We ll start on lv 3, i later would like to get as 2 spells lv hold person (the combo with sure crit its too juicy :P ) and mirror image (no concentration for me is better than blur), for get haste as lv 3 spell and fire shield spell lv 4 (or? without absorb elements this looks still more important). My stat are generated with dice throws, i was really lucky about that throws lol, i actually have: STR 20 DEX 13 CON 16 (or 14, i can remember it wrong bcs i dont have the sheet with me) INT 14 SAG 14 CHA 14 That said, i was thinking to get the dueling fighting style in the beginning, for dont suffer too much the fact to dont use a greatsword, but than i was thinking that, if im gonna always use the cantrips and war magic, its probably more usefull to get the defensive style fighting, as that +2 to damage have less effects bcs it dont work on spells. But again i have to fight with a +7 to hit vs a ranged spell attack with INT 14 and a totally +4 to hit (at starting lv). So, in this way is still better to use cantrips? (at higher levels). I can try to ask my DM to make me use BB (but i dont think he will agree anyway :P ), but if not, its better forget war magic except in some situational fight (as an attack cantrip) and so get the dueling fighting style and no malee cantrip? Or how could i build it with malee or damage dealer cantrips? Also for the feats i have many doubt. Is war caster so important? with my cha i was even thinking to get magic initiate for get vicious mockery (too funny with an half orc and very usefull, unless the d4 damage that sucks) and faerie fire, lucky also is an option, mage slayer looks nice, resilent (wis) as well, shield master (maybe?), ritual caster (not pretty sure if its good). As u can see im kinda confused, i would like him tanky (we need a tank in the group), but anyway kinda effective also on damage (not as a champion of course). Thanks everyone will help me to find out whats a good option for what i need. [/QUOTE]
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