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EL rating balance-is this balanced?
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<blockquote data-quote="kobold" data-source="post: 800198" data-attributes="member: 1727"><p>I start characters a 2nd level in my campaign, in an effort to increase character survivability. I also like to make non-human races seem more fantastic. Elves in Tolkien always seem to fill everyone with awe.</p><p></p><p>I’d like to make dwarves in my campaign begin with a level of Expert (stone or metalworking). The level of expert will not count against them for multi-classing unless they choose to apply future EXP to this class. This alone does not warrant an EL increase in my mind. So I was thinking of either doubling their starting money or allowing them to begin with a masterwork weapon or armor. This is an attempt to simulate dwarven wealth and mastery of their craft. Would either of these seem balanced for a +1EL race?</p><p></p><p>I also plan to have all elves begin with a free level of sorcerer to reflect their extreme magical nature, increasing their EL by 1.</p><p></p><p>I have no plans for the other races yet, but may give ½ orcs an increased con and the ability to rage-or just a free level of barbarian, to simulate their wild and ferocious nature.</p></blockquote><p></p>
[QUOTE="kobold, post: 800198, member: 1727"] I start characters a 2nd level in my campaign, in an effort to increase character survivability. I also like to make non-human races seem more fantastic. Elves in Tolkien always seem to fill everyone with awe. I’d like to make dwarves in my campaign begin with a level of Expert (stone or metalworking). The level of expert will not count against them for multi-classing unless they choose to apply future EXP to this class. This alone does not warrant an EL increase in my mind. So I was thinking of either doubling their starting money or allowing them to begin with a masterwork weapon or armor. This is an attempt to simulate dwarven wealth and mastery of their craft. Would either of these seem balanced for a +1EL race? I also plan to have all elves begin with a free level of sorcerer to reflect their extreme magical nature, increasing their EL by 1. I have no plans for the other races yet, but may give ½ orcs an increased con and the ability to rage-or just a free level of barbarian, to simulate their wild and ferocious nature. [/QUOTE]
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EL rating balance-is this balanced?
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