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Eladrin differences questions.
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<blockquote data-quote="DOBISARETHECUTEST" data-source="post: 7949954" data-attributes="member: 7021948"><p>So I was looking at the elf Subrace of Eladrin and I’m not sure if it was made well. They get bonuses to there Fey Step trait and they are not created equal.</p><p></p><p>Springing Step (yes I’m doing dumb names.)</p><p>With this you become a support of some kind and can do a lot of shenanigans if you use the spell suggestion. You get to touch a willing creature and teleport them instead of you. This in turn could be a stupid combo with suggestion where you say “calm down I’m here to help you. You can trust me.” then you can teleport them off the cliff.</p><p>9/10</p><p></p><p>Summer Tap Dance</p><p>This makes your Fey Step like a Thunder Step spell that does fire damage equal to your charisma modifier. This is good since unless enemies are coming from all sides or there flanking you, you could turn your head to look at one do a little tap dance and set them on fire. Out of combat it could be used for role playing possibly.</p><p>9/10</p><p></p><p>Charming Dead Leafs</p><p>This is one of the weaker ones since it has a wisdom save. This is one that is best for role playing in my opinion if your a performer since it wouldn’t be that strange to show the king your act before you spoke to him. This in turn is like the cantrip Friends without the drawback. 10ft isn’t that bad too. The big drawback is the fact it can only target t</p><p>7/10</p><p></p><p>Winter Sadness</p><p>This is the worst one which sucks since I prefer the blue coloration over any of the other ones. I personally don’t understand why they have such a bad Fey Step modifier. Frightened is not that bad but targeting only one creature and a saving throw? This is the main reason why I was thinking that instead of playing a Winter Eladrin I would play a mix to play a Winter with the powers of Spring. I can see that it’s good if your near one enemy and you don’t him to follow, but still. Would it be wrong to make it where this ability targets more then one creature or didn’t have a saving throw? Maybe make the range 10 ft instead?</p><p>4/10</p><p></p><p></p><p>If you could you explain ways to balance these, since Spring and Summer are really good while Winter is mediocre? I don’t mean any offense to anyone who likes the Winter Ability.</p><p>Like=IhaveRead</p></blockquote><p></p>
[QUOTE="DOBISARETHECUTEST, post: 7949954, member: 7021948"] So I was looking at the elf Subrace of Eladrin and I’m not sure if it was made well. They get bonuses to there Fey Step trait and they are not created equal. Springing Step (yes I’m doing dumb names.) With this you become a support of some kind and can do a lot of shenanigans if you use the spell suggestion. You get to touch a willing creature and teleport them instead of you. This in turn could be a stupid combo with suggestion where you say “calm down I’m here to help you. You can trust me.” then you can teleport them off the cliff. 9/10 Summer Tap Dance This makes your Fey Step like a Thunder Step spell that does fire damage equal to your charisma modifier. This is good since unless enemies are coming from all sides or there flanking you, you could turn your head to look at one do a little tap dance and set them on fire. Out of combat it could be used for role playing possibly. 9/10 Charming Dead Leafs This is one of the weaker ones since it has a wisdom save. This is one that is best for role playing in my opinion if your a performer since it wouldn’t be that strange to show the king your act before you spoke to him. This in turn is like the cantrip Friends without the drawback. 10ft isn’t that bad too. The big drawback is the fact it can only target t 7/10 Winter Sadness This is the worst one which sucks since I prefer the blue coloration over any of the other ones. I personally don’t understand why they have such a bad Fey Step modifier. Frightened is not that bad but targeting only one creature and a saving throw? This is the main reason why I was thinking that instead of playing a Winter Eladrin I would play a mix to play a Winter with the powers of Spring. I can see that it’s good if your near one enemy and you don’t him to follow, but still. Would it be wrong to make it where this ability targets more then one creature or didn’t have a saving throw? Maybe make the range 10 ft instead? 4/10 If you could you explain ways to balance these, since Spring and Summer are really good while Winter is mediocre? I don’t mean any offense to anyone who likes the Winter Ability. Like=IhaveRead [/QUOTE]
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