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Eladrin Knight is up on DDI
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<blockquote data-quote="Nemesis Destiny" data-source="post: 5446896" data-attributes="member: 98255"><p>This option starts to make the Staff Knight seem like a not bad idea; you get a wizard implement that works with all your knight powers, has reach and makes it so your ranged attacks don't provoke OAs with the requisite Expertise feat. </p><p></p><p>Tack on War Wizard's Staff so you can slide another enemy into your blast, and you have a decent little setup; line them up, blast them away from the party, then AP charge them.</p><p></p><p>You could go Staff Fighting and TWF for a bit better damage and to bring it back to Heavy Shield AC via the Defensive property that your staff now has.</p><p></p><p>You could use Beguiling Strands instead so that you hit Will rather than Fort and have Blast 5 for even more enemies pushed away, and pushed further because your Wisdom mod also probably isn't going to be better than 3.</p><p></p><p>Then, when you're done, your party Wizard, Sorcerer, Hunter, or whatever can lay a nice area burst on the cluster of baddies you just made.</p><p></p><p>It's not optimal but it would be fun.</p></blockquote><p></p>
[QUOTE="Nemesis Destiny, post: 5446896, member: 98255"] This option starts to make the Staff Knight seem like a not bad idea; you get a wizard implement that works with all your knight powers, has reach and makes it so your ranged attacks don't provoke OAs with the requisite Expertise feat. Tack on War Wizard's Staff so you can slide another enemy into your blast, and you have a decent little setup; line them up, blast them away from the party, then AP charge them. You could go Staff Fighting and TWF for a bit better damage and to bring it back to Heavy Shield AC via the Defensive property that your staff now has. You could use Beguiling Strands instead so that you hit Will rather than Fort and have Blast 5 for even more enemies pushed away, and pushed further because your Wisdom mod also probably isn't going to be better than 3. Then, when you're done, your party Wizard, Sorcerer, Hunter, or whatever can lay a nice area burst on the cluster of baddies you just made. It's not optimal but it would be fun. [/QUOTE]
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Eladrin Knight is up on DDI
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