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Elantris
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<blockquote data-quote="sckeener" data-source="post: 5891077" data-attributes="member: 8801"><p>Like the Elantrians, thread necromancy - raise the dead from the fire.</p><p></p><p>Sorry for the resurrection of the thread, but I just finished reading it.  I'll toss in my 2 cents and say it was good.    I, too, thought of making an rpg out of the book.  The ending is what made me consider a rpg.  The setting is very 'haves' and 'have nots' on magic.  From the beginning it is thought all high magic is lost, but then here and there the cracks of it can be seen.</p><p></p><p>The book follows three main characters</p><ul> <li data-xf-list-type="ul">A prince who turns into an Elantrian,  fallen 'gods' who are more ghoul than man.</li> <li data-xf-list-type="ul"> the prince's wife whom he never met</li> <li data-xf-list-type="ul">and a cleric set on converting the locals away from their pagan ways.</li> </ul><p></p><p>I think Brandon does a good job at making magic believable.  I think his skill is in making a statement about what magic can do and then showing how that applies to all the other forms of physics.  The Mistborn trilogy is where I first met Brandon.  I read the first book while on vacation for my wedding.  Great reads to take the mind off major events .  Anyway...Elantris is no different.  Elantris' magic was extremely easy to do if hard to master, but since they lived for forever, they had the time to master.  Their city was essentially a modern city.  After their fall, their city was a modern city with no electricity.  Toss in politics and a 'Albigensian' like crusade, and Elantris makes for a good book.</p><p></p><p>Brandon says he plans on making a 2nd book to Elantris set 10 years after the first.  I certainly hope he does.</p></blockquote><p></p>
[QUOTE="sckeener, post: 5891077, member: 8801"] Like the Elantrians, thread necromancy - raise the dead from the fire. Sorry for the resurrection of the thread, but I just finished reading it. I'll toss in my 2 cents and say it was good. I, too, thought of making an rpg out of the book. The ending is what made me consider a rpg. The setting is very 'haves' and 'have nots' on magic. From the beginning it is thought all high magic is lost, but then here and there the cracks of it can be seen. The book follows three main characters [LIST][*]A prince who turns into an Elantrian, fallen 'gods' who are more ghoul than man. [*] the prince's wife whom he never met[*]and a cleric set on converting the locals away from their pagan ways. [/LIST] I think Brandon does a good job at making magic believable. I think his skill is in making a statement about what magic can do and then showing how that applies to all the other forms of physics. The Mistborn trilogy is where I first met Brandon. I read the first book while on vacation for my wedding. Great reads to take the mind off major events . Anyway...Elantris is no different. Elantris' magic was extremely easy to do if hard to master, but since they lived for forever, they had the time to master. Their city was essentially a modern city. After their fall, their city was a modern city with no electricity. Toss in politics and a 'Albigensian' like crusade, and Elantris makes for a good book. Brandon says he plans on making a 2nd book to Elantris set 10 years after the first. I certainly hope he does. [/QUOTE]
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