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<blockquote data-quote="megamania" data-source="post: 5039038" data-attributes="member: 9255"><p>ELDEEN REACHES</p><p>SEGMENT 021</p><p>12/26/09</p><p>“Warded Desk” </p><p></p><p> The three adventurers and the animal companion slowly walk down the dark hallway. As they reach the next branch from the main hallway they hear a loud banging of metal on metal. As Gilfer rushes up to find out what the noise is the others get ready for the oncoming attack. The cause of the noise is a warforged guard banging his hammer on his shield. The sound is loud and carries through the hallway. The alarm has been given!</p><p></p><p>Gilfer and Piik quickly stop the banging as they engage the warforged guard. Leaffa summons up a Hippogriff to distract the living construct. Gilfer (now a level 1 rogue) takes advantage of this and tries to strike a weak area on the guardian. Its armor plating however blocks the extra damage. Still, with everyone attacking it, it goes down.</p><p></p><p>Gilfer then picks the lock and goes inside. They enter a 40x40 room with only two things inside. There is a shelf on the backside of the room and a table with a chair. There are three tied up rolls of paper sitting on the desk. The trick is… there is a clearly visible ward surrounding the table. Gilfer gives it a try anyway and suddenly finds he can not move as he triggers the Hold Person spell. The Hippogriff walks into the warded area and as commanded by the druid moves the “frozen” shifter back. Piik smiles as he sees an opportunity. He goes over to the magically held soul knife / rogue looking to have some innocent fun.</p><p></p><p>Since the summoned creature is not a humanoid, it can freely walk within the ward. Leaffa asks for the ½ eagle ½ horse to bring the scrolls to her. In its attempt to do so, it knocks over the table (no hands). One scroll bounces to the druid. She picks it up and asks for the magical creature to nudge the other two scrolls to her or at least outside of the glowing square. </p><p></p><p>Meanwhile, Piik is gently pushing the shifter with one finger. He is teasing the shifter with the fact that he could knock him over at any moment and with no effort. He sticks his slightly greenish-gray tongue out at him next. Then he looks at the bag with the potions. To take them or not….? The shifter’s face becomes red in anger and frustration.</p><p></p><p>Leaffa finds nothing on the shelf worth taking. She then takes a look at the three scrolls even as her Hippogriff fades away. Opening them she finds a partial map of the rooms they have been to. She notes there are not many more rooms listed. There is a materials list of mining tools and finally a written letter. The letter is written to Sams ir’Verdantrae of Aundair. The writer is proud to announce they have found a new vein of dragon shards to mine.</p><p></p><p>Gilfer’s condition wears off and he yells to back off to the giggling Bugbear whom pantomimes “what…me?!?” </p><p></p><p>They leave the room and head to the next one.</p><p></p><p>Gilfer inventories his potions.</p></blockquote><p></p>
[QUOTE="megamania, post: 5039038, member: 9255"] ELDEEN REACHES SEGMENT 021 12/26/09 “Warded Desk” The three adventurers and the animal companion slowly walk down the dark hallway. As they reach the next branch from the main hallway they hear a loud banging of metal on metal. As Gilfer rushes up to find out what the noise is the others get ready for the oncoming attack. The cause of the noise is a warforged guard banging his hammer on his shield. The sound is loud and carries through the hallway. The alarm has been given! Gilfer and Piik quickly stop the banging as they engage the warforged guard. Leaffa summons up a Hippogriff to distract the living construct. Gilfer (now a level 1 rogue) takes advantage of this and tries to strike a weak area on the guardian. Its armor plating however blocks the extra damage. Still, with everyone attacking it, it goes down. Gilfer then picks the lock and goes inside. They enter a 40x40 room with only two things inside. There is a shelf on the backside of the room and a table with a chair. There are three tied up rolls of paper sitting on the desk. The trick is… there is a clearly visible ward surrounding the table. Gilfer gives it a try anyway and suddenly finds he can not move as he triggers the Hold Person spell. The Hippogriff walks into the warded area and as commanded by the druid moves the “frozen” shifter back. Piik smiles as he sees an opportunity. He goes over to the magically held soul knife / rogue looking to have some innocent fun. Since the summoned creature is not a humanoid, it can freely walk within the ward. Leaffa asks for the ½ eagle ½ horse to bring the scrolls to her. In its attempt to do so, it knocks over the table (no hands). One scroll bounces to the druid. She picks it up and asks for the magical creature to nudge the other two scrolls to her or at least outside of the glowing square. Meanwhile, Piik is gently pushing the shifter with one finger. He is teasing the shifter with the fact that he could knock him over at any moment and with no effort. He sticks his slightly greenish-gray tongue out at him next. Then he looks at the bag with the potions. To take them or not….? The shifter’s face becomes red in anger and frustration. Leaffa finds nothing on the shelf worth taking. She then takes a look at the three scrolls even as her Hippogriff fades away. Opening them she finds a partial map of the rooms they have been to. She notes there are not many more rooms listed. There is a materials list of mining tools and finally a written letter. The letter is written to Sams ir’Verdantrae of Aundair. The writer is proud to announce they have found a new vein of dragon shards to mine. Gilfer’s condition wears off and he yells to back off to the giggling Bugbear whom pantomimes “what…me?!?” They leave the room and head to the next one. Gilfer inventories his potions. [/QUOTE]
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