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<blockquote data-quote="megamania" data-source="post: 5039265" data-attributes="member: 9255"><p>ELDEEN REACHES</p><p>SEGMENT 024</p><p>12/26/09</p><p>“The Final Rescue” </p><p></p><p>They enter the mines with about 15 ex-slaves in tow and two oxen.</p><p></p><p>Not the stealthiest crew ever assembled. Fortunately, they is no one there except for a few dead farmers. Gilfer tries to cover the bodies so as not to freak out the survivors. They are subdued but also scared since they seem to be going back to mining duty but with different slavers. The three of them can’t seem to figure out why the farmers are still so fearful.</p><p></p><p>There is a large bonfire here used to give light for the human slaves that lack darkvision. There are two carved out exits from this room. One is a short dead end of little use or consequence. They begin to go down the main mine. Only Leaffa, Night and Piik go. The rest are too injured or too scared to go. Based off of Phillip’s description there should not be too many slaves or dwarves remaining.</p><p></p><p>Night tries to carve out new trails to enable them to sneak up on others. For his effort, Piik nearly clubs him as he comes out of the wall. So that won’t work. Lets just sneak up then they agree.</p><p></p><p>In a bit they spot them. Three slavers watching over four slaves. Leaffa tries to come up a plan of sneaking up on them. At the end of each idea Piik replies how he can sneak up on them if he wanted to. She fails noting his body language and suddenly- he charges down the hallway yelling. His charge kills one dwarf and startles the other two. Night charges at one and Leaffa with her bow luckily gets one. Piik finishes off Night’s bitten slaver.</p><p></p><p>The slaves are uncertain at what to do. They just follow orders as normal in the end.</p><p></p><p>The small army of wounded and subdued people work their way out of the complex. As they reach the volcano room however Gilfer spots something out of place. There is a rope tied to the iron imbedded ring that leads up! He runs to the edge of the balcony and spots a small elemental ship. They are pulling up the rope ladder to prepare to leave. A man in Cannith colors waves at them. A dozen warforged armed with cross bows and short bows train their weapons on them halting any further pursuit.</p><p></p><p>“It appears you have come just in time to bring the wretched farmers home. Well done. Better- I do not need to pay the gloomy dwarves because of you. For that I thankyou. Well Done! I hope in the future we met under better conditions. Good Bye and Travel well.” And he cuts the line and the ship slowly rises up and exits through the mouth of the volcano.</p><p></p><p>Gilfer swears an oath of vengeance.</p><p></p><p>Leaffa thinks about how she knows who he may be from the scrolls she has.</p><p></p><p>Piik wonders if maybe he should buy a longbow and do ranged attacks…….</p><p></p><p>Still subdued, they move on. It takes a week to get to the village. The farmers are lost however. Many of their family members have died. The farms in ruin. The livestock dead or in bad health. The guy in the airship has much to answer for.</p><p></p><p></p><p></p><p></p><p>And thus ends the second Story of the kid’s adventures. Next weekend I hope to pick up about a month into their lives as they face new threats.</p><p></p><p>Thankyou for reading and please feel free to comment.</p></blockquote><p></p>
[QUOTE="megamania, post: 5039265, member: 9255"] ELDEEN REACHES SEGMENT 024 12/26/09 “The Final Rescue” They enter the mines with about 15 ex-slaves in tow and two oxen. Not the stealthiest crew ever assembled. Fortunately, they is no one there except for a few dead farmers. Gilfer tries to cover the bodies so as not to freak out the survivors. They are subdued but also scared since they seem to be going back to mining duty but with different slavers. The three of them can’t seem to figure out why the farmers are still so fearful. There is a large bonfire here used to give light for the human slaves that lack darkvision. There are two carved out exits from this room. One is a short dead end of little use or consequence. They begin to go down the main mine. Only Leaffa, Night and Piik go. The rest are too injured or too scared to go. Based off of Phillip’s description there should not be too many slaves or dwarves remaining. Night tries to carve out new trails to enable them to sneak up on others. For his effort, Piik nearly clubs him as he comes out of the wall. So that won’t work. Lets just sneak up then they agree. In a bit they spot them. Three slavers watching over four slaves. Leaffa tries to come up a plan of sneaking up on them. At the end of each idea Piik replies how he can sneak up on them if he wanted to. She fails noting his body language and suddenly- he charges down the hallway yelling. His charge kills one dwarf and startles the other two. Night charges at one and Leaffa with her bow luckily gets one. Piik finishes off Night’s bitten slaver. The slaves are uncertain at what to do. They just follow orders as normal in the end. The small army of wounded and subdued people work their way out of the complex. As they reach the volcano room however Gilfer spots something out of place. There is a rope tied to the iron imbedded ring that leads up! He runs to the edge of the balcony and spots a small elemental ship. They are pulling up the rope ladder to prepare to leave. A man in Cannith colors waves at them. A dozen warforged armed with cross bows and short bows train their weapons on them halting any further pursuit. “It appears you have come just in time to bring the wretched farmers home. Well done. Better- I do not need to pay the gloomy dwarves because of you. For that I thankyou. Well Done! I hope in the future we met under better conditions. Good Bye and Travel well.” And he cuts the line and the ship slowly rises up and exits through the mouth of the volcano. Gilfer swears an oath of vengeance. Leaffa thinks about how she knows who he may be from the scrolls she has. Piik wonders if maybe he should buy a longbow and do ranged attacks……. Still subdued, they move on. It takes a week to get to the village. The farmers are lost however. Many of their family members have died. The farms in ruin. The livestock dead or in bad health. The guy in the airship has much to answer for. And thus ends the second Story of the kid’s adventures. Next weekend I hope to pick up about a month into their lives as they face new threats. Thankyou for reading and please feel free to comment. [/QUOTE]
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