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<blockquote data-quote="megamania" data-source="post: 5102789" data-attributes="member: 9255"><p>ELDEEN REACHES</p><p>SEGMENT 031</p><p>01/30/10</p><p>“Random Encounters to the Lake” </p><p> </p><p> Night of Nymm 5, 997</p><p></p><p>Too tired to continue the Eldeen Heroes stop and camp deep within the woods but not far from the road leading to the Lake Galifar. Piik sharpens his axe while staring at his hammer. Gilfer cleans his clothes from the mud and slime of the dead frogs. Leaffa uses up her healing spells on the others then prepares to meditate for her next days spells. </p><p></p><p>During her turn to watch the campsite she hears something in the forest. A distant screech like an owl but more from a giant owl. She watches the night sky in case of a Giant Owl that is hunting. She spots no giant owls but hears a few tree branches crack nearby. She immediately tries to wake everyone. Gilfer is slow to awaken but Piik merely rolls over and gently burps the prior meal. Another branch breaks but closer now. Another growling hoot can be heard… very close now.</p><p></p><p>Gilfer, nervous from the sounds grabs a small branch that is burning and “tickles” Piik’s foot. Piik awakens from the pain. Snarling and sweeping his clawed hands at everything around him he tries to attack the source of the fiery attack. Just as he is realizing he is attacking Gilfer the cause of the noise charges towards them. As large as a Dire Bear but with the head of an owl and taloned claws with a thick coat of armor-like feathers the Owl Bear strikes. Nite is knocked clear across the camp. It then turns onto the two arguing fighters. </p><p></p><p>Instead it moves around the stunned heroes and the horse is nearly taken down in one blow. Snapping out of it, Piik attacks and nearly takes an arm off. Gilfer strikes with his powered up mindblade. Followed by arrows from Leaffa the owl bear’s savage attack comes to a sudden end.</p><p></p><p>Leaffa finishes her rite to renew her spells and uses them to heal the villager’s horse and the team. </p><p></p><p>They reach another village late in the morning. Stopping for supplies, they learn of the halflings crossing through the day before. One tavern owner asks if they are traveling to Passage for the festival. A festival where the queen herself will be attending. It is where the halflings are going. One halfling had a large bag.</p><p></p><p>Leaffa pushes for them to hurry and get after the halflings. She hopes to reach them before they begin to cross the lake. The supply shop owner she spoke to had mentioned the halflings were asking about boating costs at the lake. </p><p></p><p>Late in the day they are riding through an area of high grass and tall shaded trees. Watching the area and recognizing it as a good ambush point, Gilfer spots something in the large tree ahead of them. The tree over hangs over the road. He spots a straight “branch” that he recognizes as an arrow as it is being drawn back.</p><p></p><p>Leaffa stops the cart which disrupts the ambush as several skin pebbly skinned humanoids run out of the grass with javelins drawn. Piik screams out loud and leaps into the air in a crazed charge. He annihilates the creature in one blow (charge +critical with battle axe- personal record for 6th level character- 93 pts in one single blow! And no magic enhancement to boot!!!!) </p><p></p><p>Several more Forest Trolls come out. Gilfer attacks the “tree” which at first confused Leaffa until a stunned and injured troll falls out of the tree. Nite takes a bite out of one ambusher and finds they taste extremely poorly. </p><p></p><p>Leaffa uses her bow and fires onto the last troll as Gilfer finishes off his despite its regeneration. Piik and the druid finish off the last one. Nite is sick from the flesh of the troll, which is vile to begin with but decays quickly once away from the main body.</p><p></p><p>They reach the shore a few hours later. The village of Verdant Shore has a large dock area that acts as a trade center for Eldeen Reaches to Thrane and Aundair. Gilfer is caught more than once staring at the seamlessly endless water as he looks at the huge lake. Piik looks about and mutters something about being in Aundair again. “Again?” asks Gilfer. Piik ignores him and motions to a ship that appears to be for rent.</p><p></p><p>They learn the halflings have already been here and taken a ship to Passage. Leaffa makes it clear that they need to catch them. They are directed to a smaller ship with a strange configuration. It is a special magical ship used by the Dragonmarked house of the Storm- Lyrandar. </p><p></p><p>Leaffa tries to convince the ½ elf captain that they are on an important mission and need to reach Passage as soon as possible. He agrees… at the standard rate. Only by pooling their money and resources can the young heroes afford to hire the captain to head to Passage immediately and in a hurry. Even then, it will take nearly two days to reach Passage.</p><p>Leaffa insists on taking the horse and wagon. The captain is okay with that so long as they do the loading. Easier said than done as the dock is narrow and there is nothing but planks to load and unload supplies. </p><p></p><p>The crew is entertained for many minutes as they try to figure out how to do it. Piik doesn’t have the rare strength to pull or push the scared horse and wagon. Gilfer has no skills for animals. Leaffa tries to calm the horse and lead it. For the effort, the horse almost falls into the lake! Frustrated with it, Gilfer suggests calling up some help. To the amazement of the crew a Dire Ape arrives and aids Piik to wield the wagon as Leaffa once more calms the horse and gets it to cross the plank. This done, the crew clap and cheer and they begin their first water adventure.</p></blockquote><p></p>
[QUOTE="megamania, post: 5102789, member: 9255"] ELDEEN REACHES SEGMENT 031 01/30/10 “Random Encounters to the Lake” Night of Nymm 5, 997 Too tired to continue the Eldeen Heroes stop and camp deep within the woods but not far from the road leading to the Lake Galifar. Piik sharpens his axe while staring at his hammer. Gilfer cleans his clothes from the mud and slime of the dead frogs. Leaffa uses up her healing spells on the others then prepares to meditate for her next days spells. During her turn to watch the campsite she hears something in the forest. A distant screech like an owl but more from a giant owl. She watches the night sky in case of a Giant Owl that is hunting. She spots no giant owls but hears a few tree branches crack nearby. She immediately tries to wake everyone. Gilfer is slow to awaken but Piik merely rolls over and gently burps the prior meal. Another branch breaks but closer now. Another growling hoot can be heard… very close now. Gilfer, nervous from the sounds grabs a small branch that is burning and “tickles” Piik’s foot. Piik awakens from the pain. Snarling and sweeping his clawed hands at everything around him he tries to attack the source of the fiery attack. Just as he is realizing he is attacking Gilfer the cause of the noise charges towards them. As large as a Dire Bear but with the head of an owl and taloned claws with a thick coat of armor-like feathers the Owl Bear strikes. Nite is knocked clear across the camp. It then turns onto the two arguing fighters. Instead it moves around the stunned heroes and the horse is nearly taken down in one blow. Snapping out of it, Piik attacks and nearly takes an arm off. Gilfer strikes with his powered up mindblade. Followed by arrows from Leaffa the owl bear’s savage attack comes to a sudden end. Leaffa finishes her rite to renew her spells and uses them to heal the villager’s horse and the team. They reach another village late in the morning. Stopping for supplies, they learn of the halflings crossing through the day before. One tavern owner asks if they are traveling to Passage for the festival. A festival where the queen herself will be attending. It is where the halflings are going. One halfling had a large bag. Leaffa pushes for them to hurry and get after the halflings. She hopes to reach them before they begin to cross the lake. The supply shop owner she spoke to had mentioned the halflings were asking about boating costs at the lake. Late in the day they are riding through an area of high grass and tall shaded trees. Watching the area and recognizing it as a good ambush point, Gilfer spots something in the large tree ahead of them. The tree over hangs over the road. He spots a straight “branch” that he recognizes as an arrow as it is being drawn back. Leaffa stops the cart which disrupts the ambush as several skin pebbly skinned humanoids run out of the grass with javelins drawn. Piik screams out loud and leaps into the air in a crazed charge. He annihilates the creature in one blow (charge +critical with battle axe- personal record for 6th level character- 93 pts in one single blow! And no magic enhancement to boot!!!!) Several more Forest Trolls come out. Gilfer attacks the “tree” which at first confused Leaffa until a stunned and injured troll falls out of the tree. Nite takes a bite out of one ambusher and finds they taste extremely poorly. Leaffa uses her bow and fires onto the last troll as Gilfer finishes off his despite its regeneration. Piik and the druid finish off the last one. Nite is sick from the flesh of the troll, which is vile to begin with but decays quickly once away from the main body. They reach the shore a few hours later. The village of Verdant Shore has a large dock area that acts as a trade center for Eldeen Reaches to Thrane and Aundair. Gilfer is caught more than once staring at the seamlessly endless water as he looks at the huge lake. Piik looks about and mutters something about being in Aundair again. “Again?” asks Gilfer. Piik ignores him and motions to a ship that appears to be for rent. They learn the halflings have already been here and taken a ship to Passage. Leaffa makes it clear that they need to catch them. They are directed to a smaller ship with a strange configuration. It is a special magical ship used by the Dragonmarked house of the Storm- Lyrandar. Leaffa tries to convince the ½ elf captain that they are on an important mission and need to reach Passage as soon as possible. He agrees… at the standard rate. Only by pooling their money and resources can the young heroes afford to hire the captain to head to Passage immediately and in a hurry. Even then, it will take nearly two days to reach Passage. Leaffa insists on taking the horse and wagon. The captain is okay with that so long as they do the loading. Easier said than done as the dock is narrow and there is nothing but planks to load and unload supplies. The crew is entertained for many minutes as they try to figure out how to do it. Piik doesn’t have the rare strength to pull or push the scared horse and wagon. Gilfer has no skills for animals. Leaffa tries to calm the horse and lead it. For the effort, the horse almost falls into the lake! Frustrated with it, Gilfer suggests calling up some help. To the amazement of the crew a Dire Ape arrives and aids Piik to wield the wagon as Leaffa once more calms the horse and gets it to cross the plank. This done, the crew clap and cheer and they begin their first water adventure. [/QUOTE]
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