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Elder brains and illithid-kin!
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<blockquote data-quote="BOZ" data-source="post: 111133" data-attributes="member: 1241"><p><strong>UROPHION</strong></p><p></p><p>Large Aberration</p><p>Hit Dice: 12d8+60 (114 hp)</p><p>Initiative: +6 (Dex, Improved Initiative)</p><p>Speed: 10 ft</p><p>AC: 25 (-1 size, +2 Dex, +14 natural)</p><p>Attacks: 6 tendrils +15 melee</p><p>Damage: Tendril 1d4+6</p><p>Face/Reach: 5 ft by 5 ft/10 ft (50 ft with tendril)</p><p>Special Attacks: Psionics, mind blast, attach, extract</p><p>Special Qualities: SR 20, immune to electricity, cold resistance 30, fire vulnerability</p><p>Saves: Fort +9, Ref +8, Will +14</p><p>Abilities: Str 22, Dex 15, Con 20, Int 19, Wis 18, Cha 12</p><p>Skills: Climb +10, Concentration +10, Hide +10 *, Intimidate +11, Knowledge (any one) +9, Listen +16, Move Silently +10, Spot +16</p><p>Feats: Alertness, Combat Reflexes, Great Fortitude, Improved Initiative, Iron Will, Power Attack, Weapon Focus (tendril)</p><p></p><p>Climate/Terrain: Any underground</p><p>Organization: Solitary or cluster (1-3)</p><p>Challenge Rating: 12</p><p>Treasure: None</p><p>Alignment: Usually lawful evil</p><p>Advancement: 13-24 HD (Large); 25-48 HD (Huge)</p><p></p><p>The urophion is the hideous result of hybridization between mind flayers and ropers. The urophion has a more than passing resemblance to the creature from which it was created. To the unwary, the urophion appears as a rocky outcropping about 9 feet in height, with a 3-foot diameter base tapering off to a 1-foot diameter at the apex. What appears to be ridges carved into the rock are actually the creature's thick tendrils, which it can wrap tightly around its mauve pillar. This creature has a single eye near the top, above a round lamprey-like maw.</p><p> The six tendrils are 50 feet long and spaced equidistantly around the mouth. They are very strong and can be used to attack, or help it to stand upright. The urophion has a solid but malleable body, which allows it to resemble a stalagmite or a boulder, and it can even climb and hang from ceilings like a stalactite. The urophion can adjust its body temperature to match its surroundings, but is unable to change its purplish-gray hue.</p><p> Urophions were created by mind flayers, through a process known as ceremorphosis, which involves implanting immature illithid tadpoles into other beings. This creature has only a second-class status in illithid society, and are rarely more than guards.</p><p></p><p>COMBAT</p><p>Urophions hunt sentient creatures by hiding and impersonating rock formations. When enough victims are in range, it lets loose with a mind blast, then begins to devour brains. If any victims are left conscious, the urophion will attack with its tendrils, attempting to remove their brains by force. Once it removes the brain, it eats it immediately while its remaining tentacles attack surviving victims.</p><p> Psionics (Sp): </p><p> Mind Blast (Sp): This attack is a cone 60 feet long. Anyone caught in this cone must succeed at a Will save (DC 17) or be stunned for 3d4 rounds.</p><p> Attach (Ex): If a urophion hits with a tendril attack, the tendril grasps the opponent's body. This tendril holds onto the victim until it breaks free, which requires a successful Escape Artist check (DC 26) or Strength check (DC 22). For every tendril attached to a victim, remaining tentacles gain a cumulative +1 to the attack roll.</p><p> A single attack with a slashing weapon that deals at least 6 points of damage severs a tendril (AC 20).</p><p> Extract (Ex): A urophion that begins its turn with at least four tendrils attached and successfully maintains its hold automatically extracts the opponent's brain, instantly killing that creature.</p><p> Fire Vulnerability (Ex): A urophion takes double damage from fire attacks unless a save is allowed for half damage. A successful save halves the damage and a failure doubles it.</p><p> Skills: *Urophions receive a +8 racial bonus to Hide checks in stony or icy areas.</p><p></p><p>The urophion first appeared in The Illithiad (1998).</p></blockquote><p></p>
[QUOTE="BOZ, post: 111133, member: 1241"] [b]UROPHION[/b] Large Aberration Hit Dice: 12d8+60 (114 hp) Initiative: +6 (Dex, Improved Initiative) Speed: 10 ft AC: 25 (-1 size, +2 Dex, +14 natural) Attacks: 6 tendrils +15 melee Damage: Tendril 1d4+6 Face/Reach: 5 ft by 5 ft/10 ft (50 ft with tendril) Special Attacks: Psionics, mind blast, attach, extract Special Qualities: SR 20, immune to electricity, cold resistance 30, fire vulnerability Saves: Fort +9, Ref +8, Will +14 Abilities: Str 22, Dex 15, Con 20, Int 19, Wis 18, Cha 12 Skills: Climb +10, Concentration +10, Hide +10 *, Intimidate +11, Knowledge (any one) +9, Listen +16, Move Silently +10, Spot +16 Feats: Alertness, Combat Reflexes, Great Fortitude, Improved Initiative, Iron Will, Power Attack, Weapon Focus (tendril) Climate/Terrain: Any underground Organization: Solitary or cluster (1-3) Challenge Rating: 12 Treasure: None Alignment: Usually lawful evil Advancement: 13-24 HD (Large); 25-48 HD (Huge) The urophion is the hideous result of hybridization between mind flayers and ropers. The urophion has a more than passing resemblance to the creature from which it was created. To the unwary, the urophion appears as a rocky outcropping about 9 feet in height, with a 3-foot diameter base tapering off to a 1-foot diameter at the apex. What appears to be ridges carved into the rock are actually the creature's thick tendrils, which it can wrap tightly around its mauve pillar. This creature has a single eye near the top, above a round lamprey-like maw. The six tendrils are 50 feet long and spaced equidistantly around the mouth. They are very strong and can be used to attack, or help it to stand upright. The urophion has a solid but malleable body, which allows it to resemble a stalagmite or a boulder, and it can even climb and hang from ceilings like a stalactite. The urophion can adjust its body temperature to match its surroundings, but is unable to change its purplish-gray hue. Urophions were created by mind flayers, through a process known as ceremorphosis, which involves implanting immature illithid tadpoles into other beings. This creature has only a second-class status in illithid society, and are rarely more than guards. COMBAT Urophions hunt sentient creatures by hiding and impersonating rock formations. When enough victims are in range, it lets loose with a mind blast, then begins to devour brains. If any victims are left conscious, the urophion will attack with its tendrils, attempting to remove their brains by force. Once it removes the brain, it eats it immediately while its remaining tentacles attack surviving victims. Psionics (Sp): Mind Blast (Sp): This attack is a cone 60 feet long. Anyone caught in this cone must succeed at a Will save (DC 17) or be stunned for 3d4 rounds. Attach (Ex): If a urophion hits with a tendril attack, the tendril grasps the opponent's body. This tendril holds onto the victim until it breaks free, which requires a successful Escape Artist check (DC 26) or Strength check (DC 22). For every tendril attached to a victim, remaining tentacles gain a cumulative +1 to the attack roll. A single attack with a slashing weapon that deals at least 6 points of damage severs a tendril (AC 20). Extract (Ex): A urophion that begins its turn with at least four tendrils attached and successfully maintains its hold automatically extracts the opponent's brain, instantly killing that creature. Fire Vulnerability (Ex): A urophion takes double damage from fire attacks unless a save is allowed for half damage. A successful save halves the damage and a failure doubles it. Skills: *Urophions receive a +8 racial bonus to Hide checks in stony or icy areas. The urophion first appeared in The Illithiad (1998). [/QUOTE]
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